decode: proto 302 · 1980 stat syncs · 0 zone events · 761 soldier mappings · 2.22s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Whubxeyy@live | 1081▲ +81 | 93 | 67 | 3 | 22 | 5 | 5.17 | 0 | 6996 |
| musloomplays@psn | 830▼ -170 | 53 | 28 | 0 | 25 | 3 | 2.21 | 0 | 3981 |
| lllamed (AI) | — | 40 | 27 | 0 | 0 | 5 | 1.38 | 0 | 2818 |
| Consust (AI) | — | 37 | 23 | 0 | 6 | 7 | 0.95 | 0 | 2644 |
| yuonga37761 (AI) | — | 33 | 30 | 0 | 0 | 7 | 0.82 | 0 | 2555 |
| Goodous128 (AI) | — | 29 | 21 | 0 | 6 | 7 | 0.81 | 0 | 2182 |
| Centhene (AI) | — | 32 | 7 | 0 | 0 | 7 | 0.80 | 0 | 1967 |
| Ballentosh7408 (AI) | — | 26 | 9 | 0 | 16 | 4 | 1.13 | 0 | 1887 |
| ArionBigger (AI) | — | 27 | 14 | 0 | 0 | 5 | 0.93 | 0 | 1768 |
| Snupfe (AI) | — | 22 | 12 | 0 | 0 | 2 | 1.83 | 0 | 1442 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BucketOfWasps@psn | 1144▼ -70 | 52 | 44 | 2 | 72 | 5 | 1.86 | 0 | 4704 |
| manorenil5 (AI) | — | 41 | 22 | 0 | 0 | 7 | 1.08 | 0 | 2124 |
| ExtergretS (AI) | — | 24 | 15 | 0 | 16 | 8 | 0.59 | 0 | 1806 |
| MrYicanis (AI) | — | 14 | 9 | 0 | 14 | 6 | 0.44 | 0 | 1733 |
| FullerYoung (AI) | — | 31 | 16 | 0 | 4 | 9 | 0.55 | 0 | 1728 |
| ZakEqau (AI) | — | 24 | 11 | 1 | 0 | 7 | 0.63 | 0 | 1594 |
| p1y3gfuppd3 (AI) | — | 27 | 20 | 0 | 0 | 5 | 0.71 | 0 | 1564 |
| szanegear004 (AI) | — | 18 | 13 | 0 | 0 | 7 | 0.43 | 0 | 1240 |
| Tozant910 (AI) | — | 21 | 6 | 0 | 4 | 9 | 0.38 | 0 | 1094 |
| arimondark15 (AI) | — | 20 | 10 | 0 | 0 | 7 | 0.50 | 0 | 1020 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_1 | Team 1 | 0 | |
| 3:52 | sector_1 | Team 1 | 0 | |
| 9:10 | sector_2 | Team 1 | 0 | |
| 13:04 | sector_2 | Team 1 | 0 | |
| 20:46 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.