decode: proto 302 · 2684 stat syncs · 1042 zone events · 1067 soldier mappings · 2.72s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mae-haru01@psn | 1255▲ +28 | 102 | 69 | 3 | 1 | 1 | 14.57 | 0 | 5964 |
| REExclGohan (AI) | — | 40 | 19 | 0 | 52 | 14 | 0.50 | 0 | 4438 |
| andratandrey (AI) | — | 41 | 18 | 0 | 36 | 13 | 0.57 | 2 | 4124 |
| GHOTKOS (AI) | — | 49 | 26 | 1 | 14 | 11 | 0.80 | 0 | 3239 |
| silenticcal21 (AI) | — | 46 | 26 | 0 | 0 | 11 | 0.84 | 0 | 2889 |
| Skinhat98311 (AI) | — | 40 | 22 | 0 | 0 | 13 | 0.56 | 1 | 2635 |
| NamiwannSpecto (AI) | — | 32 | 19 | 0 | 2 | 11 | 0.54 | 1 | 2354 |
| junklessa (AI) | — | 38 | 17 | 0 | 0 | 13 | 0.57 | 0 | 2265 |
| Gtaon50145 (AI) | — | 39 | 10 | 0 | 0 | 11 | 0.66 | 1 | 2000 |
| rdouble-d52@psn | 773▼ -227 | 24 | 13 | 0 | 0 | 4 | 0.83 | 0 | 1220 |
| LivFastOrDieSlow@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| ok7n9ubkb (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| franq77@psn | 1215▲ +148 | 119 | 12 | 1 | 0 | 6 | 3.72 | 0 | 5920 |
| MediCrack_4@psn | 891▲ +149 | 92 | 23 | 0 | 32 | 6 | 1.84 | 0 | 5133 |
| dimsid (AI) | — | 54 | 5 | 0 | 4 | 8 | 1.10 | 0 | 2352 |
| roxforr76197 (AI) | — | 55 | 10 | 0 | 2 | 10 | 1.04 | 0 | 2259 |
| renegun (AI) | — | 47 | 10 | 0 | 0 | 9 | 1.00 | 0 | 2040 |
| thienminh_sans@psn | 933▼ -67 | 48 | 11 | 0 | 16 | 6 | 1.37 | 0 | 1956 |
| aogaman0149 (AI) | — | 51 | 3 | 0 | 0 | 10 | 0.96 | 0 | 1894 |
| erquicedesal (AI) | — | 38 | 2 | 0 | 0 | 10 | 0.68 | 0 | 1520 |
| zhangbuddy (AI) | — | 36 | 4 | 0 | 0 | 6 | 0.92 | 0 | 1520 |
| sayan1999 (AI) | — | 25 | 5 | 0 | 0 | 7 | 0.64 | 0 | 1100 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:39 | sector_1 | Team 1 | 6 | NamiwannSpecto, andratandrey, Gtaon50145 |
| 17:00 | sector_2 | Team 1 | 4 | Skinhat98311, andratandrey |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.