decode: proto 302 · 2604 stat syncs · 0 zone events · 991 soldier mappings · 6.2s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fermanblack | 1074▲ +74 | 94 | 88 | 2 | 27 | 10 | 1.59 | 0 | 9225 |
| Panzervor13 | 1073▼ -38 | 78 | 22 | 8 | 0 | 3 | 5.57 | 0 | 6313 |
| 理塘节度使 | 1134▼ -116 | 50 | 22 | 6 | 0 | 3 | 3.33 | 0 | 4951 |
| CGF54688 | 950▼ -50 | 73 | 23 | 2 | 5 | 10 | 1.26 | 0 | 4674 |
| PapaWetBritches | 894▼ -132 | 46 | 23 | 3 | 1 | 3 | 3.29 | 0 | 3734 |
| AFAZ83@live | 862▼ -138 | 39 | 13 | 0 | 11 | 7 | 1.18 | 0 | 3337 |
| ScytherRed | 1066▼ -69 | 35 | 11 | 0 | 11 | 5 | 0.95 | 0 | 2482 |
| PYROKILL643@live | 736▼ -131 | 29 | 21 | 0 | 5 | 13 | 0.43 | 0 | 2434 |
| BadBoog | 768▼ -168 | 35 | 16 | 0 | 0 | 10 | 0.88 | 0 | 2100 |
| Fede_98oficial@psn | 664▼ -117 | 22 | 10 | 0 | 3 | 12 | 0.34 | 0 | 1224 |
| sleem82 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Resdarck155 | 1335▲ +335 | 98 | 15 | 3 | 31 | 9 | 2.88 | 0 | 6386 |
| corn0088 | 1288▲ +288 | 48 | 20 | 4 | 38 | 13 | 0.87 | 0 | 4806 |
| Corvid_19 | 1246▲ +4 | 36 | 24 | 1 | 12 | 12 | 0.67 | 0 | 2899 |
| Teoch73@psn ✗ | 1051▼ -31 | 45 | 33 | 0 | 9 | 7 | 1.12 | 0 | 2776 |
| Zubarb | 1196▲ +196 | 28 | 9 | 3 | 10 | 6 | 1.04 | 0 | 2525 |
| nofilter456@psn | 1007▼ -40 | 44 | 11 | 2 | 0 | 15 | 0.56 | 0 | 2340 |
| BrainSmasher007 | 630▼ -28 | 29 | 4 | 1 | 0 | 11 | 0.59 | 0 | 1800 |
| ConnorDiez@live | 843▼ -18 | 21 | 4 | 1 | 11 | 11 | 0.57 | 0 | 1734 |
| 流星は戦闘機の会理事長_天安門 ✗ | 776▼ -74 | 21 | 0 | 2 | 9 | 6 | 0.64 | 0 | 1320 |
| DS_Ermac507 | 876▼ -36 | 12 | 4 | 0 | 30 | 7 | 0.33 | 0 | 1320 |
| FUMSPANTATA (AI) | — | 9 | 8 | 0 | 0 | 4 | 0.35 | 0 | 538 |
| antrinec (AI) | — | 3 | 3 | 0 | 0 | 5 | 0.10 | 0 | 200 |
| Comechek11 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
| artedmind (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:41 | sector_1 | Team 1 | 0 | |
| 12:05 | sector_2 | Team 1 | 0 | |
| 14:29 | sector_2 | Team 1 | 0 | |
| 18:58 | sector_3 | Team 1 | 0 | |
| 22:49 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.