ENLISTED ROLL CALL

every match, every player, every stat

Volokolamsk CityDestruction · destruction · SQUADS · standard
2026-06-10 04:58start (UTC)
15:54length
568kills
Team 2winner

decode: proto 302 · 1535 stat syncs · 0 zone events · 630 soldier mappings · 1.67s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Gouda_Boots@psn957▲ +89872840210.8804850
ChurR_Bruv420@psn862▼ -13838181051.5202380
CRAZY_MOFO_123@psn1041▼ -134190032.1201795
Shalenbawl (AI)27190250.8401588
Tappu15628 (AI)15801840.5601388
UnMonolpher (AI)22150450.7901210
xentia124 (AI)18110860.5501194
MINTSGOD (AI)2160040.950980
CHONSTEKBOOBBO (AI)1680050.590744
lausa12385410 (AI)1160060.320530
SABOW91147 (AI)400000.8000

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
dnavarro0405@psn1120▲ +12051341081.7603208
Bowboy1812 (AI)312301251.0003092
drecediain822 (AI)37280071.0002672
Timaws (AI)231901850.7702571
Crosts (AI)23160050.8202014
ds65orbea (AI)18130470.5101644
Faldand (AI)17120070.4401427
mcerenkovas@psn400▼ -617110031.310973
Hloph (AI)1260040.460938
weezaite (AI)1590060.470765
KOLR (AI)200000.4000

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:56sector_1Team 20
7:11sector_1Team 20
10:04sector_2Team 20
15:09sector_3Team 20
15:44sector_3Team 20
1–5 of 5 captures
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All decoded stats (295 values) — raw JSON

1–22 of 22 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointengineer_building_usagemission_objectives_destroyedengineer_rally_point_usagelong_range_killsbest_killstreak_riflekills_by_rifle_kindrifle_killsbest_killstreak_submachine_gunheadshotssubmachine_gun_killsbest_possessed_infantry_killstreak_10kills_by_medic_kindkills_by_tanker_kindkills_using_tanktank_killsbest_killstreak_semiautoinfantry_squad_wipeoutkills_by_sniper_kindsemiauto_killstank_kills_by_tanker_kindbest_killstreak_grenadebest_killstreak_meleebest_killstreak_pistolcrew_antitank_mine_killsengineer_ammo_box_usagefirst_bloodfortification_destoyedgrenade_killsinfantry_mine_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindlauncher_killsmelee_killspistol_killstank_kills_by_anti_tank_kindtank_kills_by_rifle_kindvehicle_antitank_mine_kills
TOTAL359631568610455212053233410263171138331731870901243016363305149623132332122133117193531111
Gouda_Boots@psn4850882198387832428131021193191383841212211719511
dnavarro0405@psn320878862995140833432134137486112132113311
Bowboy1812 (AI)309278153163118572366
drecediain822 (AI)2672727337837871281
Timaws (AI)2571768830623145519939
ChurR_Bruv420@psn238084242563823521819151895151555113
Crosts (AI)20147904285231154161
CRAZY_MOFO_123@psn17957671216433273319123213214111113
ds65orbea (AI)1644754635818117613242
Shalenbawl (AI)1588772232627125619111
Faldand (AI)1427729239817875122
Tappu15628 (AI)1388814227515743899
UnMonolpher (AI)121079732862275215222
xentia124 (AI)119476923371811621144
MINTSGOD (AI)98079642252114466
mcerenkovas@psn973784121341716311111231611114
Hloph (AI)93880532651264163
weezaite (AI)7657713327151069
CHONSTEKBOOBBO (AI)74479422751645181
lausa12385410 (AI)5307562347114616
SABOW91147 (AI)
KOLR (AI)
1–22 of 22 players
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Weapon breakdown

1–25 of 191 weapon rows1238next ›
per page
Player WeaponKills
Bomb Site Charge12
Bowboy1812Gewehr 33 406
Bowboy1812Mp 385
Bowboy1812Artillery3
Bowboy1812Carcano M913
Bowboy1812Kar98K Kriegsmodell2
Bowboy1812Mannlicher M18952
Bowboy1812Mas 36 With Bayonet2
Bowboy1812Mg 132
Bowboy1812Zb 262
Bowboy1812Flammenwerfer 351
Bowboy1812M24 Grenade1
Bowboy1812Molotov1
Bowboy1812Vz 241
CHONSTEKBOOBBOFedorov Rifle 5 Rounds4
CHONSTEKBOOBBOArtillery3
CHONSTEKBOOBBOMosin M443
CHONSTEKBOOBBOBerezin Smg1
CHONSTEKBOOBBOMadsen1
CHONSTEKBOOBBOMosin Dragoon1
CHONSTEKBOOBBOMosin M19071
CHONSTEKBOOBBOPpd 341
CHONSTEKBOOBBOWinchester 18951
CRAZY_MOFO_123@psnMosin Dragoon16
CRAZY_MOFO_123@psnMosin M9113
1–25 of 191 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.