decode: proto 302 · 1561 stat syncs · 246 zone events · 586 soldier mappings · 2.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sava_woodcats | 1166▲ +45 | 95 | 0 | 1 | 0 | 0 | 47.50 | 0 | 4890 |
| kirill2004_andre | 1023▲ +43 | 46 | 0 | 2 | 0 | 3 | 3.29 | 0 | 2695 |
| Danissimo54363 | 1274▲ +29 | 57 | 0 | 1 | 17 | 3 | 3.56 | 0 | 2405 |
| TartEggs89 | 1044▲ +26 | 34 | 0 | 2 | 29 | 0 | 11.33 | 0 | 2264 |
| calcite0357 | 1034▲ +32 | 51 | 0 | 0 | 12 | 2 | 6.38 | 0 | 2213 |
| Ogonek1112 | 869▲ +37 | 35 | 0 | 1 | 37 | 1 | 4.38 | 0 | 1734 |
| bibiblan | 937▲ +23 | 35 | 0 | 1 | 0 | 3 | 2.69 | 0 | 1575 |
| ZF_ADM | 812▼ -188 | 28 | 0 | 0 | 0 | 3 | 1.65 | 0 | 1070 |
| artful-paragon36@psn | 735▼ -265 | 28 | 0 | 0 | 0 | 5 | 1.17 | 0 | 980 |
| Footbolis | 733▼ -267 | 11 | 0 | 0 | 0 | 2 | 0.61 | 0 | 540 |
| Viris099 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.50 | 0 | 88 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| horonim | 1223▲ +223 | 36 | 9 | 1 | 0 | 6 | 1.50 | 0 | 1895 |
| hiroki_sp32@psn | 1287▲ +287 | 11 | 5 | 1 | 32 | 9 | 0.23 | 0 | 1744 |
| SAMURAI1610 | 1275▲ +275 | 14 | 4 | 0 | 20 | 6 | 0.70 | 0 | 1522 |
| sandy-myopia7@psn | 944▼ -56 | 23 | 4 | 0 | 0 | 12 | 0.52 | 0 | 1040 |
| Godlovesu334@live ✗ | 542▼ -51 | 14 | 1 | 0 | 0 | 11 | 0.27 | 0 | 500 |
| 送外卖的橘子 | 673▼ -46 | 8 | 2 | 0 | 0 | 8 | 0.25 | 0 | 320 |
| IpakratoR (AI) | — | 5 | 0 | 0 | 0 | 7 | 0.13 | 0 | 150 |
| Anjazot87506 (AI) | — | 4 | 0 | 0 | 0 | 11 | 0.07 | 0 | 140 |
| mikeman (AI) | — | 4 | 0 | 0 | 0 | 8 | 0.09 | 0 | 130 |
| jiuxi97 ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.25 | 0 | 60 |
| cristinico1 (AI) | — | 2 | 0 | 0 | 0 | 9 | 0.04 | 0 | 60 |
| Mregg7750@live ✗ | 772▼ -78 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
| siilsander06 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| alikhanadolf ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.