rifleGewehr 98 Wartime mod
BR 2·Germany·items/mauser_gewehr_98_warmod
Caliber7.92 mm
Hit power23.727.25
Damage by distance
| 10m | 100m | 200m | 300m | 400m | 500m | 1000m | 1500m |
|---|
| 23.727.25 | 19.4322.35 | 15.8818.26 | 13.0414.99 | 10.6612.26 | 8.7710.08 | 2.843.27 | 1.421.64 |
Bullet speed750 m/sec
Rate of fire per minute45 shots/min52 shots/min
Reload time8.5 sec
Single reload: prepare1 sec
Single reload: per round1.2 sec
Single reload: finish1.5 sec
Vertical recoil124
Horizontal recoil31
Recoil direction0.1
Recoil vertical share80 %
ADS speed85 %
Magazine25
Weight4.5 kg
Cartridge weight26.23 grams
Firing modesbolt_action
Shots deviation10.65
Not shown in game — engine values
Kinetic damage mult1.58
Recoil amount0.15
Shot frequency (shots/sec)0.75
Deviation recovery (extra)0.15
Max deviation15
Deviation: movement increase0, 8
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.1, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.01
Bullet typeball
Effective distance (m)350
Hit power mult15
Bullet mass (kg)0.01
Max distance (m)2,000
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)1 hit at any range1 hit at any range
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0, 50m: 0, 100m: 0, 200m: 010m: 0, 50m: 0, 100m: 0, 200m: 0
Time to kill (with bullet flight at muzzle speed, s)10m: 0.01, 50m: 0.07, 100m: 0.13, 200m: 0.2710m: 0.01, 50m: 0.07, 100m: 0.13, 200m: 0.27
Damage per second17.7723.51
Kills per magazine25
Magazine dump (s)33.3328.99
Sustained DPS (with reload)911.08
SpreadBase spread is 13.0× tighter than the median of 88 rifles: 0 are tighter, 72 wider.
Roll Call dataKills1,077,076
Users36,305
Matches seen339,766
BR 1 matches10
BR 2 matches33,081
BR 3 matches78,539
BR 4 matches4,590
BR 5 matches12,138