decode: proto 302 · 2778 stat syncs · 0 zone events · 1111 soldier mappings · 4.53s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MaDMaNtruman@psn | 1032▲ +4 | 140 | 87 | 0 | 42 | 7 | 2.59 | 0 | 8801 |
| dieg-venegasdieg@psn | 846▼ -27 | 151 | 40 | 2 | 28 | 6 | 4.87 | 0 | 7824 |
| Nakeboy (AI) | — | 38 | 20 | 0 | 14 | 11 | 0.64 | 0 | 2458 |
| mordinman (AI) | — | 33 | 21 | 0 | 0 | 9 | 0.65 | 0 | 2180 |
| henrypoon (AI) | — | 36 | 21 | 0 | 0 | 10 | 0.71 | 0 | 1985 |
| themchehastov (AI) | — | 27 | 11 | 1 | 12 | 11 | 0.47 | 0 | 1912 |
| Agolegalov (AI) | — | 34 | 25 | 0 | 0 | 10 | 0.62 | 0 | 1890 |
| conarlos64383 (AI) | — | 32 | 20 | 1 | 0 | 9 | 0.70 | 0 | 1808 |
| Nehaw48212 (AI) | — | 31 | 12 | 0 | 0 | 7 | 0.79 | 0 | 1560 |
| Bowboy1812 (AI) | — | 24 | 13 | 0 | 0 | 8 | 0.53 | 0 | 1524 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NEON7110@psn | 1055▲ +55 | 215 | 185 | 4 | 44 | 5 | 9.77 | 0 | 14953 |
| WillyReally (AI) | — | 40 | 27 | 0 | 0 | 11 | 0.67 | 0 | 3115 |
| JGBYRTV30175 (AI) | — | 27 | 22 | 0 | 2 | 11 | 0.43 | 0 | 2327 |
| agantis (AI) | — | 27 | 20 | 0 | 2 | 12 | 0.38 | 0 | 2305 |
| MAOTOTINLATIRO (AI) | — | 28 | 21 | 1 | 0 | 8 | 0.61 | 0 | 2230 |
| Elius10517 (AI) | — | 30 | 19 | 0 | 0 | 10 | 0.50 | 0 | 2090 |
| CheedKier81957 (AI) | — | 24 | 11 | 2 | 0 | 9 | 0.49 | 0 | 1693 |
| Mageral (AI) | — | 32 | 19 | 0 | 0 | 11 | 0.51 | 0 | 1610 |
| ShiftyFox (AI) | — | 21 | 17 | 0 | 4 | 10 | 0.35 | 0 | 1517 |
| GoodMinacurmao (AI) | — | 27 | 17 | 0 | 0 | 11 | 0.42 | 0 | 1480 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:20 | sector_1 | Team 2 | 0 | |
| 8:22 | sector_2 | Team 2 | 0 | |
| 11:33 | sector_2 | Team 2 | 0 | |
| 14:01 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.