decode: proto 302 · 2151 stat syncs · 916 zone events · 906 soldier mappings · 3.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| anf71@psn | 1281▲ +281 | 197 | 58 | 3 | 0 | 12 | 2.03 | 0 | 8520 |
| plan_fornavn@psn | 690▲ +122 | 108 | 36 | 1 | 0 | 4 | 9.82 | 0 | 5700 |
| rawan_3003@psn ✗ | 400▲ +150 | 51 | 7 | 1 | 0 | 2 | 6.38 | 0 | 3080 |
| Virfep (AI) | — | 23 | 14 | 0 | 10 | 7 | 0.61 | 0 | 1508 |
| YaGuyGO (AI) | — | 26 | 15 | 0 | 0 | 6 | 0.81 | 0 | 1410 |
| CUBI (AI) | — | 28 | 11 | 0 | 0 | 6 | 0.85 | 0 | 1370 |
| petyuanormso (AI) | — | 25 | 12 | 0 | 0 | 6 | 0.68 | 0 | 1168 |
| sisherss26165 (AI) | — | 22 | 8 | 0 | 2 | 5 | 0.73 | 0 | 1074 |
| OllenNospoin (AI) | — | 17 | 11 | 0 | 2 | 6 | 0.49 | 0 | 1002 |
| FireDoge12 (AI) | — | 17 | 7 | 0 | 6 | 5 | 0.63 | 0 | 994 |
| Prodog49828 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| xhang2001 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Beefymatras@live | 869▼ -131 | 66 | 47 | 0 | 30 | 5 | 2.75 | 0 | 5001 |
| wamment1234100 (AI) | — | 39 | 32 | 2 | 0 | 12 | 0.64 | 0 | 3330 |
| PvteWiddle@psn | 760▼ -240 | 43 | 30 | 0 | 0 | 3 | 3.07 | 0 | 2525 |
| OOMO (AI) | — | 22 | 16 | 0 | 20 | 11 | 0.37 | 1 | 2319 |
| lucchingcokse (AI) | — | 33 | 26 | 0 | 0 | 11 | 0.58 | 1 | 2185 |
| Skome (AI) | — | 27 | 21 | 1 | 0 | 11 | 0.44 | 1 | 2000 |
| paranietosz14 (AI) | — | 21 | 9 | 0 | 22 | 12 | 0.33 | 0 | 1898 |
| WattleGames (AI) | — | 33 | 21 | 0 | 0 | 11 | 0.58 | 0 | 1815 |
| Sppm2 (AI) | — | 23 | 13 | 0 | 0 | 10 | 0.40 | 1 | 1765 |
| MoreGues (AI) | — | 28 | 19 | 0 | 0 | 10 | 0.50 | 0 | 1705 |
| jackpeed59 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:16 | sector_1 | Team 2 | 7 | Skome, Sppm2, OOMO, lucchingcokse |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.