decode: proto 302 · 1383 stat syncs · 418 zone events · 490 soldier mappings · 1.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 时间杀人时间 | 1327▲ +41 | 81 | 49 | 0 | 1 | 3 | 3.52 | 2 | 5150 |
| cq33 | 1160▼ -127 | 44 | 9 | 1 | 0 | 4 | 2.93 | 1 | 2865 |
| macrantoerer (AI) | — | 20 | 13 | 0 | 0 | 2 | 1.18 | 2 | 2190 |
| barovic13771 (AI) | — | 14 | 9 | 0 | 0 | 3 | 0.78 | 2 | 1839 |
| ColomeCat70098 (AI) | — | 27 | 12 | 0 | 0 | 2 | 2.70 | 0 | 1695 |
| icejoeler67009 (AI) | — | 14 | 12 | 0 | 4 | 3 | 0.78 | 1 | 1499 |
| MrColoNage (AI) | — | 7 | 3 | 0 | 0 | 2 | 0.54 | 2 | 1390 |
| onygoliver63440 (AI) | — | 20 | 10 | 0 | 0 | 3 | 1.11 | 0 | 1255 |
| Goraker (AI) | — | 11 | 8 | 0 | 0 | 3 | 0.48 | 0 | 1149 |
| TheCoperiss21 (AI) | — | 14 | 6 | 0 | 0 | 3 | 0.78 | 0 | 780 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Exorcistae70011 | 1027▲ +27 | 48 | 24 | 1 | 0 | 1 | 8.00 | 0 | 2930 |
| BaraTaicatoe (AI) | — | 28 | 17 | 1 | 20 | 4 | 1.27 | 0 | 2243 |
| nont11623 (AI) | — | 14 | 11 | 0 | 6 | 5 | 0.47 | 0 | 1154 |
| KyoCalime (AI) | — | 19 | 13 | 0 | 0 | 5 | 0.76 | 0 | 1075 |
| Kellol (AI) | — | 14 | 10 | 0 | 0 | 6 | 0.41 | 0 | 840 |
| jasnicasakil (AI) | — | 12 | 7 | 0 | 0 | 5 | 0.39 | 0 | 710 |
| Somingcom (AI) | — | 7 | 4 | 0 | 8 | 5 | 0.28 | 0 | 689 |
| Applesnip (AI) | — | 9 | 5 | 0 | 0 | 5 | 0.33 | 0 | 540 |
| wexriqu5r (AI) | — | 10 | 7 | 0 | 0 | 3 | 0.67 | 0 | 514 |
| juirikp331 (AI) | — | 7 | 4 | 0 | 0 | 7 | 0.19 | 0 | 444 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:32 | sector_3_b | Team 1 | 8 | 时间杀人时间, icejoeler67009, macrantoerer |
| 8:56 | sector_2_a | Team 1 | 8 | 时间杀人时间, cq33, MrColoNage, barovic13771 |
| 11:46 | sector_1_a | Team 1 | 3 | macrantoerer, MrColoNage, barovic13771 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.