decode: proto 302 · 3476 stat syncs · 0 zone events · 1307 soldier mappings · 3.44s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tarnished_tacos@psn | 936▼ -64 | 198 | 106 | 3 | 30 | 10 | 3.67 | 0 | 12188 |
| cool-quilt0@psn | 975▼ -157 | 134 | 107 | 2 | 37 | 8 | 4.06 | 0 | 11496 |
| MUCKIYKITAD (AI) | — | 52 | 30 | 0 | 22 | 10 | 1.02 | 0 | 4412 |
| TAKOLA24448 (AI) | — | 62 | 47 | 0 | 0 | 10 | 1.07 | 0 | 4230 |
| TomaNotMy (AI) | — | 50 | 36 | 1 | 0 | 7 | 1.28 | 0 | 3877 |
| josminehing (AI) | — | 48 | 30 | 0 | 0 | 14 | 0.63 | 0 | 3420 |
| MrShungki64081 (AI) | — | 43 | 29 | 0 | 6 | 11 | 0.68 | 0 | 3223 |
| SosedLongBRA (AI) | — | 33 | 25 | 0 | 0 | 9 | 0.61 | 0 | 2701 |
| Gingcoon (AI) | — | 26 | 15 | 0 | 20 | 10 | 0.46 | 0 | 2510 |
| danbamagnate (AI) | — | 31 | 23 | 0 | 0 | 13 | 0.45 | 0 | 2257 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yoshi1311@psn | 1173▲ +173 | 169 | 90 | 5 | 94 | 12 | 2.45 | 0 | 11622 |
| Shittimhee (AI) | — | 39 | 22 | 1 | 32 | 14 | 0.51 | 0 | 3468 |
| noncys55744 (AI) | — | 39 | 28 | 0 | 18 | 13 | 0.47 | 0 | 3193 |
| lalaczanha79 (AI) | — | 46 | 33 | 0 | 6 | 10 | 0.73 | 0 | 2972 |
| thienox200305 (AI) | — | 40 | 31 | 0 | 18 | 13 | 0.53 | 0 | 2904 |
| MassimMan (AI) | — | 41 | 25 | 0 | 8 | 11 | 0.77 | 0 | 2714 |
| henrypoon (AI) | — | 40 | 21 | 0 | 10 | 11 | 0.62 | 0 | 2284 |
| TSCLitHaLe (AI) | — | 39 | 29 | 0 | 0 | 10 | 0.74 | 0 | 2155 |
| jackpoxi1402 (AI) | — | 28 | 17 | 0 | 8 | 13 | 0.39 | 0 | 2062 |
| cheatefchalan (AI) | — | 32 | 26 | 0 | 0 | 14 | 0.39 | 0 | 1908 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:35 | sector_1 | Team 1 | 0 | |
| 8:36 | sector_1 | Team 1 | 0 | |
| 15:33 | sector_2 | Team 1 | 0 | |
| 17:11 | sector_2 | Team 1 | 0 | |
| 20:03 | sector_3 | Team 1 | 0 | |
| 30:56 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.