decode: proto 302 · 1273 stat syncs · 0 zone events · 534 soldier mappings · 1.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sugimoya@psn | 1100▲ +98 | 77 | 37 | 2 | 6 | 2 | 12.83 | 0 | 4893 |
| Wizelichu (AI) | — | 18 | 10 | 0 | 0 | 5 | 0.60 | 0 | 890 |
| Baba124 (AI) | — | 17 | 5 | 0 | 0 | 6 | 0.57 | 0 | 824 |
| BoyPurenYaMr (AI) | — | 14 | 6 | 0 | 4 | 5 | 0.48 | 0 | 804 |
| DragonPotatoN (AI) | — | 8 | 1 | 0 | 14 | 3 | 0.36 | 0 | 804 |
| Viole (AI) | — | 11 | 6 | 0 | 4 | 6 | 0.32 | 0 | 650 |
| swift3624520 (AI) | — | 12 | 6 | 0 | 0 | 6 | 0.33 | 0 | 625 |
| theij1309 (AI) | — | 10 | 7 | 0 | 0 | 5 | 0.34 | 0 | 558 |
| turrelok1 (AI) | — | 13 | 5 | 0 | 0 | 5 | 0.45 | 0 | 540 |
| capacita-canora@psn ✗ | — | 6 | 5 | 0 | 0 | 1 | 1.50 | 0 | 370 |
| Sliper25211 (AI) | — | 3 | 2 | 0 | 2 | 3 | 0.20 | 0 | 234 |
| LLG8303 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tommy1969__UK@psn | 875▲ +67 | 55 | 35 | 0 | 19 | 2 | 3.67 | 0 | 4102 |
| ExplorerBard60@psn | 812▼ -188 | 60 | 12 | 0 | 2 | 3 | 3.53 | 0 | 2947 |
| Enoot (AI) | — | 27 | 19 | 0 | 8 | 4 | 1.17 | 0 | 2317 |
| Zombiel (AI) | — | 17 | 12 | 0 | 12 | 4 | 0.77 | 0 | 2028 |
| russkayaZima@psn | 1021▼ -186 | 21 | 12 | 1 | 0 | 1 | 3.00 | 0 | 1495 |
| ThunterDevil (AI) | — | 14 | 11 | 0 | 0 | 4 | 0.58 | 0 | 1445 |
| bartinmpc (AI) | — | 17 | 8 | 0 | 4 | 4 | 0.63 | 0 | 1332 |
| 5zcyjor3x (AI) | — | 17 | 10 | 1 | 0 | 4 | 0.77 | 0 | 1305 |
| 1odpkacuq (AI) | — | 12 | 5 | 0 | 0 | 4 | 0.57 | 0 | 1265 |
| ReddyMilk (AI) | — | 21 | 10 | 0 | 2 | 4 | 0.84 | 0 | 1189 |
| super1234151 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:20 | sector_1 | Team 2 | 0 | |
| 5:09 | sector_1 | Team 2 | 0 | |
| 7:17 | sector_2 | Team 2 | 0 | |
| 9:15 | sector_2 | Team 2 | 0 | |
| 12:44 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.