decode: proto 302 · 1352 stat syncs · 398 zone events · 553 soldier mappings · 1.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| СладкийПирожек | 1095▲ +68 | 72 | 0 | 2 | 28 | 1 | 10.29 | 0 | 4583 |
| Sasssssssss | 1361▲ +35 | 49 | 15 | 1 | 26 | 1 | 12.25 | 0 | 3284 |
| Skyok | 504▲ +22 | 37 | 0 | 5 | 0 | 2 | 9.25 | 0 | 2760 |
| leo9272884477 | 953▲ +40 | 58 | 4 | 0 | 0 | 6 | 1.61 | 0 | 2205 |
| time_802#2 | 1094▲ +94 | 47 | 8 | 0 | 0 | 2 | 3.62 | 0 | 1830 |
| SCRAY_STRANNIK | 687▼ -21 | 27 | 1 | 0 | 0 | 3 | 2.25 | 0 | 1075 |
| клагьют | 996▼ -4 | 30 | 4 | 0 | 0 | 3 | 1.67 | 0 | 1060 |
| jwik36 | 954▼ -46 | 25 | 3 | 0 | 0 | 3 | 1.25 | 0 | 995 |
| summary-cord73@psn | 921▼ -79 | 21 | 1 | 0 | 0 | 3 | 2.62 | 0 | 730 |
| A_3bd_ar7man@psn | 711▼ -148 | 5 | 2 | 0 | 0 | 5 | 0.29 | 0 | 270 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tibor_boris007 | 1204▲ +68 | 21 | 7 | 1 | 0 | 6 | 0.78 | 0 | 1545 |
| bayramzadesamir2 | 1021▲ +21 | 30 | 19 | 0 | 0 | 9 | 0.67 | 0 | 1530 |
| ПИВНОЙ_МАЭСТРО ✗ | 803▼ -68 | 26 | 6 | 0 | 0 | 12 | 0.51 | 0 | 1227 |
| supersteve_p | 1099▼ -16 | 15 | 2 | 1 | 0 | 8 | 0.30 | 0 | 1030 |
| Guiin (AI) | — | 7 | 2 | 0 | 0 | 6 | 0.21 | 0 | 435 |
| rb1go3up3w (AI) | — | 7 | 3 | 0 | 0 | 4 | 0.35 | 0 | 395 |
| XB-_-kois@psn | 902▼ -98 | 3 | 2 | 0 | 0 | 6 | 0.14 | 0 | 330 |
| szymon_karczmarc ✗ | 400▲ +67 | 5 | 1 | 0 | 5 | 4 | 0.20 | 0 | 324 |
| Kettro0@psn ✗ | 572▼ -71 | 5 | 3 | 0 | 0 | 8 | 0.19 | 0 | 310 |
| gold_ghost2006@psn ✗ | 530▼ -80 | 6 | 4 | 0 | 0 | 4 | 0.33 | 0 | 300 |
| vudeshay1970 (AI) | — | 7 | 1 | 0 | 0 | 7 | 0.17 | 0 | 280 |
| Oanke ✗ | 515▼ -80 | 3 | 1 | 0 | 0 | 2 | 0.33 | 0 | 150 |
| Potor123 (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.10 | 0 | 60 |
| uzaresag ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| fyxc ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.