decode: proto 302 · 1341 stat syncs · 388 zone events · 506 soldier mappings · 1.41s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kramtonite@psn | 1210▲ +210 | 54 | 21 | 1 | 22 | 4 | 2.84 | 0 | 3236 |
| Vahe75@psn | 884▼ -56 | 34 | 18 | 1 | 1 | 8 | 0.79 | 0 | 1814 |
| JekieOs@psn | 833▼ -47 | 37 | 14 | 0 | 0 | 3 | 1.85 | 0 | 1550 |
| luchodiaz28@psn ✗ | 1104▼ -49 | 15 | 2 | 1 | 9 | 3 | 0.75 | 0 | 922 |
| lething111117 (AI) | — | 15 | 4 | 0 | 0 | 6 | 0.44 | 0 | 630 |
| Guyage19671 (AI) | — | 10 | 8 | 0 | 0 | 5 | 0.42 | 0 | 590 |
| butch200004 (AI) | — | 6 | 1 | 0 | 8 | 4 | 0.25 | 0 | 524 |
| Itmond (AI) | — | 6 | 5 | 0 | 0 | 4 | 0.24 | 0 | 334 |
| blacklydanker (AI) | — | 6 | 5 | 0 | 0 | 4 | 0.27 | 0 | 330 |
| joueu (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.11 | 0 | 30 |
| Q41ist (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kinder-Fouino59@psn | 1184▲ +62 | 67 | 37 | 1 | 0 | 3 | 2.91 | 1 | 4215 |
| MCBelda826@psn | 1030▲ +41 | 45 | 10 | 1 | 0 | 2 | 3.75 | 2 | 2945 |
| Ariasdad111@psn | 881▼ -57 | 44 | 16 | 0 | 0 | 2 | 2.32 | 0 | 2455 |
| MiniMasta (AI) | — | 14 | 4 | 0 | 14 | 3 | 0.82 | 0 | 2049 |
| timmy-3945@psn | 906▼ -158 | 10 | 4 | 0 | 0 | 4 | 0.45 | 2 | 1075 |
| Abruchr (AI) | — | 18 | 0 | 1 | 0 | 3 | 0.95 | 1 | 1068 |
| JOLYOURAMINNE (AI) | — | 11 | 3 | 0 | 0 | 4 | 0.52 | 0 | 935 |
| idouyav13 (AI) | — | 11 | 4 | 0 | 0 | 3 | 0.61 | 0 | 654 |
| cpasmoi5918@psn | 571▼ -159 | 16 | 2 | 0 | 0 | 3 | 1.45 | 0 | 620 |
| yangyosus (AI) | — | 13 | 1 | 0 | 0 | 4 | 0.59 | 0 | 600 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_3_b | Team 2 | 4 | MCBelda826@psn |
| 6:16 | sector_4_b | Team 2 | 6 | MCBelda826@psn, timmy-3945@psn |
| 9:56 | sector_5_a | Team 2 | 8 | Kinder-Fouino59@psn, timmy-3945@psn, Abruchr |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.