decode: proto 302 · 2408 stat syncs · 722 zone events · 894 soldier mappings · 2.61s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GreXiu69 | 1155▲ +64 | 48 | 39 | 3 | 30 | 6 | 1.92 | 0 | 5384 |
| retro-Kaputze@psn | 1029▲ +29 | 67 | 56 | 0 | 0 | 10 | 0.96 | 0 | 4181 |
| Kronu | 1175▲ +38 | 34 | 14 | 1 | 18 | 10 | 0.69 | 0 | 2404 |
| Jnd_romain67@psn | 856▼ -144 | 44 | 25 | 0 | 0 | 10 | 0.81 | 0 | 2397 |
| trappe_percue@psn | 838▼ -162 | 29 | 20 | 0 | 1 | 9 | 0.51 | 0 | 1669 |
| TehBati@psn | 985▼ -118 | 32 | 17 | 0 | 0 | 15 | 0.71 | 0 | 1550 |
| Redhed2408@live | 838▼ -162 | 24 | 20 | 0 | 0 | 9 | 0.42 | 0 | 1540 |
| gate2izm | 849▼ -151 | 32 | 14 | 0 | 2 | 8 | 0.64 | 0 | 1418 |
| CharlieSzocs@psn ✗ | 677▼ -173 | 18 | 9 | 0 | 0 | 9 | 0.33 | 0 | 886 |
| slair6 (AI) | — | 6 | 2 | 0 | 10 | 6 | 0.18 | 0 | 614 |
| massensen2880 (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.08 | 0 | 75 |
| javicallofduty20 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ____Deadboot | 1172▲ +172 | 106 | 13 | 1 | 29 | 8 | 2.00 | 0 | 5773 |
| БУХОЙПИВОЗАВР | 1138▲ +138 | 75 | 6 | 1 | 0 | 2 | 6.25 | 0 | 3755 |
| YH92 | 1168▲ +168 | 70 | 24 | 1 | 0 | 8 | 1.79 | 0 | 3585 |
| gfgfghhhjy7385 | 1172▲ +172 | 29 | 23 | 0 | 98 | 5 | 0.81 | 0 | 3334 |
| Ozlors | 1085▲ +85 | 62 | 20 | 0 | 0 | 8 | 1.24 | 0 | 2775 |
| SKULLsnipers2_0@psn | 1000▼ -0 | 36 | 23 | 0 | 0 | 7 | 0.97 | 0 | 2376 |
| happyrondays | 540▼ -16 | 42 | 4 | 0 | 0 | 0 | 42.00 | 0 | 2105 |
| ThomasDix | 1139▲ +139 | 21 | 12 | 0 | 29 | 4 | 0.84 | 0 | 1736 |
| Maxim__Matsola | 918▼ -82 | 34 | 21 | 0 | 0 | 8 | 0.72 | 0 | 1720 |
| Bunnman | 934▼ -66 | 29 | 12 | 0 | 1 | 7 | 0.71 | 0 | 1505 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.