decode: proto 302 · 1996 stat syncs · 702 zone events · 802 soldier mappings · 2.28s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| chosury1 | 1052▲ +52 | 49 | 17 | 6 | 3 | 10 | 0.94 | 0 | 4085 |
| nikitamax2008 | 894▼ -106 | 57 | 39 | 0 | 0 | 12 | 0.79 | 0 | 3220 |
| FanikS | 878▼ -122 | 52 | 32 | 0 | 0 | 10 | 1.37 | 0 | 2560 |
| griffinrider | 1075▲ +75 | 48 | 26 | 0 | 1 | 0 | 48.00 | 0 | 2524 |
| Oporowy_jaszczur | 873▼ -127 | 36 | 23 | 2 | 0 | 14 | 0.64 | 0 | 2520 |
| artchiter99 | 883▼ -117 | 39 | 31 | 0 | 1 | 12 | 0.70 | 0 | 2404 |
| JustWizard | 867▼ -133 | 29 | 10 | 2 | 0 | 8 | 1.04 | 0 | 1755 |
| дз#1 | 582▼ -154 | 19 | 13 | 0 | 0 | 10 | 0.40 | 0 | 1090 |
| УчЕнUк_ЧaрОдЕя ✗ | 624▼ -226 | 12 | 7 | 0 | 0 | 5 | 0.63 | 0 | 715 |
| Winner#49 | 783▼ -217 | 12 | 10 | 0 | 0 | 6 | 0.57 | 0 | 680 |
| Aagaman49000 (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.10 | 0 | 30 |
| eshodiyev33 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VelikiyMagistr | 1224▲ +224 | 81 | 28 | 6 | 2 | 9 | 1.62 | 0 | 5218 |
| Dzsindzsike | 1226▲ +226 | 51 | 16 | 0 | 94 | 5 | 1.46 | 0 | 4788 |
| MrEmela#1 | 1122▲ +122 | 34 | 8 | 2 | 0 | 8 | 1.03 | 0 | 2280 |
| tunaaydin0704 | 1125▲ +125 | 44 | 25 | 0 | 0 | 7 | 1.52 | 0 | 2120 |
| Galih#1 | 1081▲ +81 | 48 | 16 | 0 | 0 | 7 | 1.04 | 0 | 2025 |
| hjrghjhjr | 1189▲ +189 | 30 | 11 | 1 | 0 | 4 | 2.31 | 0 | 1615 |
| Gazan#11 | 921▲ +4 | 25 | 10 | 1 | 0 | 8 | 0.51 | 0 | 1365 |
| Wlaznaja_loscina@psn | 965▼ -35 | 19 | 5 | 0 | 0 | 5 | 0.54 | 0 | 790 |
| supg (AI) | — | 7 | 1 | 0 | 0 | 2 | 0.44 | 0 | 260 |
| vovanpeh ✗ | 692▼ -158 | 5 | 1 | 0 | 0 | 3 | 0.50 | 0 | 180 |
| samak_muk@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| rilovyura ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| ihaysherrett (AI) | — | 53 | 0 | 4 | 0 | 0 | 1.43 | 0 | 0 |
| xXxRiXXI (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.