decode: proto 302 · 2884 stat syncs · 1338 zone events · 1096 soldier mappings · 2.5s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Levitan_12 | 1164▲ +164 | 108 | 30 | 4 | 0 | 2 | 7.20 | 0 | 5695 |
| Formaceft#1 | 873▼ -127 | 91 | 25 | 0 | 19 | 5 | 3.03 | 0 | 3952 |
| uq7eqd86w9 (AI) | — | 63 | 42 | 0 | 10 | 9 | 1.19 | 0 | 3798 |
| tigeetbavion (AI) | — | 54 | 35 | 1 | 8 | 11 | 0.95 | 0 | 3460 |
| manutanger10317 (AI) | — | 52 | 26 | 0 | 22 | 9 | 1.13 | 0 | 3358 |
| MilkyHell69 (AI) | — | 47 | 25 | 0 | 18 | 11 | 0.84 | 0 | 3137 |
| Ilick34962 (AI) | — | 48 | 23 | 0 | 10 | 8 | 1.09 | 0 | 2664 |
| TheSalita (AI) | — | 43 | 29 | 0 | 4 | 10 | 0.77 | 0 | 2504 |
| sniperCat (AI) | — | 51 | 23 | 0 | 0 | 10 | 0.96 | 0 | 2416 |
| forist (AI) | — | 38 | 10 | 0 | 0 | 6 | 1.19 | 0 | 1658 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| iJoshuaRossi@psn | 993▼ -7 | 87 | 72 | 0 | 40 | 9 | 2.23 | 1 | 6409 |
| devil499 (AI) | — | 43 | 32 | 1 | 32 | 12 | 0.68 | 0 | 3913 |
| nikoviksaus (AI) | — | 36 | 25 | 1 | 20 | 11 | 0.63 | 2 | 3589 |
| mrmker009 (AI) | — | 47 | 28 | 0 | 0 | 9 | 0.80 | 2 | 3000 |
| jeacito (AI) | — | 39 | 23 | 0 | 6 | 14 | 0.50 | 1 | 2929 |
| TheGameund (AI) | — | 42 | 35 | 0 | 0 | 12 | 0.65 | 0 | 2895 |
| PangGaming (AI) | — | 33 | 19 | 1 | 16 | 12 | 0.49 | 1 | 2798 |
| ehurtz42 (AI) | — | 39 | 27 | 0 | 0 | 12 | 0.60 | 0 | 2475 |
| guyajo33970 (AI) | — | 28 | 21 | 0 | 0 | 11 | 0.48 | 1 | 2025 |
| kubsken66 (AI) | — | 27 | 16 | 0 | 0 | 11 | 0.45 | 1 | 1821 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:17 | sector_1_a | Team 2 | 8 | iJoshuaRossi@psn, nikoviksaus, kubsken66 |
| 14:29 | sector_2_a | Team 2 | 10 | nikoviksaus, PangGaming, mrmker009, jeacito |
| 22:20 | sector_3_a | Team 2 | 2 | mrmker009, guyajo33970 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.