ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-10 16:12start (UTC)
19:12length
685kills
Team 1winner

decode: proto 302 · 2125 stat syncs · 946 zone events · 743 soldier mappings · 1.61s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
__CHUKCHA__1042▲ +421187820059.0008405
MoonIRR1102▲ +10284430024.6746260
aguaabachazoz (AI)1991260.5132988
jack8219005 (AI)24130650.8632914
xufp2hiang8 (AI)29140251.0732714
burma18 (AI)26100031.2432485
IsHamo (AI)31120050.9732435
Nova (AI)27130680.6612163
COGINGODERI (AI)19120060.5621963
DeadTheGamer19 (AI)2060270.5421593

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
jbarbam874▼ -1265250061.5301775
fh8jajeywp (AI)32110690.7001552
ZakEqau (AI)32130480.6301514
jerityasdro (AI)28150070.7401505
TWPlumy (AI)26180070.6501484
Picka (AI)23180080.5001318
VitoShara (AI)16801650.5701304
Polisand27999 (AI)2180680.4901164
jifthersinus (AI)23110070.5001074
paejimast (AI)2070050.610910

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:32sector_1_aTeam 116MoonIRR, DeadTheGamer19, xufp2hiang8, burma18, jack8219005, IsHamo
6:39sector_2_aTeam 121MoonIRR, xufp2hiang8, COGINGODERI, burma18, IsHamo, aguaabachazoz
12:40sector_3_bTeam 14COGINGODERI, IsHamo, aguaabachazoz
15:30sector_4_aTeam 114MoonIRR, DeadTheGamer19, xufp2hiang8, jack8219005, Nova, aguaabachazoz
19:02sector_5_aTeam 17MoonIRR, burma18, jack8219005
1–5 of 5 captures
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All decoded stats (271 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillskills_by_playerassistsbest_possessed_infantry_killstreaksquad_deathskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagepoints_capturedlong_range_killsfortification_destoyedheadshotsbest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10kills_by_assault_kindkills_by_rifle_kindmachine_gun_killsrifle_killssubmachine_gun_killstank_killsbest_killstreak_grenadebest_killstreak_pistolbest_killstreak_semiautofirst_bloodgrenade_killskills_by_anti_tank_kindkills_by_medic_kindkills_by_mgun_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankpistol_killssemiauto_killstank_kills_by_tanker_kind
TOTAL4752019161682137670420949311721011425252696308212925643948453142112942221181184282
__CHUKCHA__8405110421118118578410211181182
MoonIRR6260107418384771229243521671261535714214212422428
aguaabachazoz (AI)29889433771910426911411
jack8219005 (AI)2914957286241474513333
xufp2hiang8 (AI)2714965276291262514113
burma18 (AI)248599621426161163103
IsHamo (AI)243595632631122351231
Nova (AI)2163884419271656813331
COGINGODERI (AI)196395034719125361221
jbarbam17759983475236106511412031338247392
DeadTheGamer19 (AI)1593938378201262761121
fh8jajeywp (AI)1552877461032112391133
ZakEqau (AI)15149055193281181322
jerityasdro (AI)1505962388281273715
TWPlumy (AI)14849214082612737182
Picka (AI)131891646923731818
VitoShara (AI)1304986286164125888
Polisand27999 (AI)11649224392110458833
jifthersinus (AI)10749234682310137111
paejimast (AI)91098433620115557
1–20 of 20 players
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Weapon breakdown

1–25 of 195 weapon rows1238next ›
per page
Player WeaponKills
environment / unattributed4
COGINGODERIFedorov Rifle 5 Rounds3
COGINGODERIMosin M383
COGINGODERIBerezin Smg2
COGINGODERIExplosion Pack2
COGINGODERIMosin M19072
COGINGODERIMosin M912
COGINGODERIPpk 422
COGINGODERIF11
COGINGODERIMosin M441
COGINGODERIMosin M91 301
COGINGODERISks 441
DeadTheGamer19Madsen5
DeadTheGamer19Mosin M913
DeadTheGamer19Explosion Pack2
DeadTheGamer19Fedorov Rifle 5 Rounds2
DeadTheGamer19Mosin M19072
DeadTheGamer19Ppd 342
DeadTheGamer19Berezin Smg1
DeadTheGamer19Pps 421
DeadTheGamer19Pps 431
DeadTheGamer19Winchester 18951
IsHamoMosin M446
IsHamoWinchester 18955
IsHamoMosin M914
1–25 of 195 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.