decode: proto 302 · 1969 stat syncs · 570 zone events · 808 soldier mappings · 3.72s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CHNAFSCl6261056 | 1164▲ +114 | 69 | 57 | 1 | 0 | 6 | 1.92 | 0 | 5045 |
| MaxR737 | 1135▲ +135 | 47 | 22 | 2 | 0 | 9 | 1.57 | 0 | 3306 |
| Zeultron1023@live | 1104▲ +104 | 54 | 11 | 0 | 7 | 3 | 4.50 | 0 | 3148 |
| DaevAlbannach@psn | 893▼ -13 | 33 | 27 | 1 | 7 | 12 | 0.51 | 0 | 2514 |
| ALLY5727@psn | 910▼ -0 | 24 | 22 | 0 | 27 | 10 | 0.39 | 0 | 2374 |
| persona_brav4 ✗ | 564▼ -81 | 28 | 19 | 1 | 0 | 11 | 0.39 | 0 | 1798 |
| Olle9498@live | 1150▲ +110 | 23 | 8 | 1 | 13 | 2 | 1.15 | 0 | 1692 |
| halfpint01@psn | 831▼ -49 | 9 | 6 | 1 | 28 | 7 | 0.26 | 0 | 1442 |
| yogi_1030@psn | 884▼ -116 | 18 | 9 | 0 | 0 | 7 | 0.40 | 0 | 905 |
| F3CALST0RM3@live ✗ | 732▼ -118 | 9 | 7 | 0 | 0 | 6 | 0.32 | 0 | 530 |
| Gingcoon (AI) | — | 2 | 1 | 0 | 0 | 2 | 0.20 | 0 | 110 |
| jorromaline12 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.12 | 0 | 90 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sierra-71 | 1345▲ +63 | 87 | 44 | 6 | 8 | 9 | 2.42 | 0 | 6559 |
| cantseeyou | 1182▲ +85 | 74 | 25 | 0 | 49 | 11 | 1.45 | 0 | 4221 |
| jispyr | 776▲ +77 | 74 | 15 | 0 | 37 | 4 | 2.96 | 0 | 4062 |
| mma101 | 1166▼ -16 | 49 | 9 | 0 | 0 | 6 | 1.53 | 0 | 1880 |
| vecher_noyabrya | 934▼ -66 | 36 | 3 | 2 | 1 | 6 | 1.00 | 0 | 1857 |
| MaxIC_YT ✗ | 550▼ -300 | 25 | 4 | 1 | 15 | 4 | 1.00 | 0 | 1693 |
| SparrowMinded | 1074▲ +74 | 24 | 2 | 0 | 25 | 3 | 1.41 | 0 | 1657 |
| Zedx__3648@psn | 858▼ -142 | 24 | 2 | 2 | 0 | 5 | 1.04 | 0 | 1620 |
| gemini1960 | 832▼ -168 | 25 | 3 | 0 | 0 | 2 | 1.39 | 0 | 1070 |
| СПеЦУРІК | 784▼ -216 | 5 | 3 | 0 | 0 | 10 | 0.10 | 0 | 280 |
| eixedj (AI) | — | 1 | 1 | 0 | 2 | 1 | 0.11 | 0 | 122 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.