decode: proto 302 · 4784 stat syncs · 1314 zone events · 1349 soldier mappings · 13.78s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hardwickarj | 1259▲ +165 | 158 | 65 | 2 | 13 | 7 | 5.27 | 0 | 8594 |
| xx1214 | 1233▲ +233 | 162 | 49 | 3 | 10 | 5 | 10.80 | 0 | 7606 |
| ysouhan0108 (AI) | — | 52 | 18 | 0 | 40 | 14 | 0.68 | 1 | 5486 |
| KeyOne (AI) | — | 43 | 15 | 0 | 20 | 13 | 0.64 | 0 | 4350 |
| God11556 (AI) | — | 51 | 15 | 1 | 12 | 16 | 0.63 | 0 | 4287 |
| ratelkov (AI) | — | 42 | 16 | 0 | 2 | 12 | 0.64 | 0 | 4218 |
| Burry (AI) | — | 41 | 15 | 0 | 8 | 16 | 0.49 | 1 | 3884 |
| toastery2003 (AI) | — | 45 | 19 | 1 | 16 | 14 | 0.59 | 1 | 3831 |
| FuffeySaint (AI) | — | 44 | 12 | 1 | 0 | 13 | 0.67 | 0 | 3658 |
| TWPlumy (AI) | — | 35 | 14 | 0 | 2 | 9 | 0.78 | 0 | 3289 |
| EL1proty@psn ✗ | — | 10 | 6 | 0 | 0 | 2 | 1.67 | 0 | 525 |
| werter940 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WingedChampion | 1457▼ -54 | 109 | 58 | 1 | 55 | 15 | 2.02 | 1 | 10034 |
| Giner | 778▼ -68 | 134 | 58 | 1 | 1 | 5 | 5.36 | 0 | 7719 |
| ezion15 (AI) | — | 58 | 26 | 0 | 28 | 13 | 0.79 | 0 | 6064 |
| nikoviksaus (AI) | — | 56 | 27 | 0 | 0 | 11 | 1.00 | 0 | 4620 |
| TocasYICK (AI) | — | 46 | 13 | 0 | 16 | 13 | 0.55 | 0 | 4479 |
| curtentissanic (AI) | — | 35 | 13 | 0 | 14 | 13 | 0.50 | 1 | 4279 |
| jao51000 (AI) | — | 48 | 24 | 0 | 2 | 15 | 0.56 | 0 | 4099 |
| MattLuke91833 (AI) | — | 39 | 11 | 0 | 0 | 14 | 0.46 | 1 | 3960 |
| XxGTXXX1XT (AI) | — | 28 | 9 | 0 | 0 | 14 | 0.33 | 0 | 2895 |
| Panderex74920 (AI) | — | 43 | 11 | 0 | 0 | 16 | 0.47 | 0 | 2725 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:24 | sector_3_c | Team 2 | 4 | WingedChampion, MattLuke91833, curtentissanic |
| 7:32 | sector_4_a | Team 1 | 4 | Burry, ysouhan0108, toastery2003 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.