decode: proto 302 · 2374 stat syncs · 884 zone events · 916 soldier mappings · 9.26s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| iJer2xicy@live | 1012▲ +12 | 74 | 53 | 2 | 23 | 8 | 2.06 | 0 | 4741 |
| CL4WS_SBTWB0B@psn | 742▼ -79 | 85 | 23 | 0 | 1 | 3 | 3.54 | 0 | 3554 |
| TojoYamamoto@psn | 1009▼ -59 | 45 | 31 | 1 | 47 | 1 | 5.00 | 0 | 3487 |
| HankMunder (AI) | — | 33 | 20 | 0 | 8 | 7 | 0.82 | 0 | 2061 |
| Tristian (AI) | — | 39 | 13 | 0 | 10 | 8 | 0.85 | 0 | 2040 |
| SaagameC (AI) | — | 37 | 23 | 1 | 0 | 10 | 0.67 | 0 | 2040 |
| cooped223 (AI) | — | 32 | 5 | 0 | 20 | 9 | 0.70 | 0 | 1961 |
| IsityWarry (AI) | — | 42 | 17 | 0 | 0 | 7 | 1.02 | 0 | 1890 |
| FrecdaChosTaPop (AI) | — | 37 | 14 | 0 | 0 | 9 | 0.76 | 0 | 1850 |
| Nekonik12778 (AI) | — | 41 | 10 | 0 | 0 | 9 | 0.80 | 0 | 1778 |
| NataKoone (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Greeneyed9898@psn | 1136▲ +72 | 127 | 86 | 3 | 40 | 8 | 2.89 | 0 | 9791 |
| mentorgamer45acp@psn | 625▼ -109 | 41 | 31 | 1 | 0 | 0 | 41.00 | 0 | 3460 |
| WengyCliffc (AI) | — | 24 | 16 | 0 | 24 | 8 | 0.60 | 0 | 2749 |
| Vilet14392 (AI) | — | 41 | 28 | 0 | 0 | 11 | 0.71 | 1 | 2700 |
| meche903 (AI) | — | 31 | 18 | 0 | 12 | 12 | 0.50 | 1 | 2349 |
| KrentClow87242 (AI) | — | 32 | 22 | 1 | 0 | 10 | 0.60 | 0 | 1856 |
| BigCapi (AI) | — | 24 | 12 | 0 | 2 | 11 | 0.40 | 1 | 1764 |
| Firy21311 (AI) | — | 27 | 19 | 0 | 0 | 8 | 0.63 | 0 | 1575 |
| Worreral (AI) | — | 26 | 14 | 0 | 0 | 10 | 0.49 | 0 | 1425 |
| devil499 (AI) | — | 19 | 12 | 0 | 0 | 10 | 0.36 | 0 | 1200 |
| y9f1krecj (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:36 | sector_1_a | Team 2 | 5 | Vilet14392, meche903, BigCapi |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.