decode: proto 302 · 2530 stat syncs · 886 zone events · 990 soldier mappings · 6.09s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Battlestation101@psn | 806▲ +100 | 151 | 46 | 4 | 0 | 3 | 7.95 | 0 | 8883 |
| SoilingWeevil58@live | 1228▲ +25 | 68 | 38 | 2 | 49 | 8 | 1.39 | 0 | 4837 |
| KingRayne95@live | 1194▲ +41 | 78 | 31 | 0 | 7 | 5 | 3.00 | 0 | 4379 |
| Rager861200@live | 1049▼ -100 | 42 | 27 | 0 | 49 | 5 | 1.08 | 0 | 3668 |
| MR_SLIDEWAYz@psn | 508▼ -72 | 64 | 7 | 0 | 21 | 4 | 3.56 | 0 | 2865 |
| MrAPnh (AI) | — | 36 | 19 | 0 | 0 | 7 | 0.82 | 0 | 1800 |
| Exxie (AI) | — | 31 | 13 | 1 | 0 | 9 | 0.56 | 0 | 1592 |
| GHOTKOS (AI) | — | 21 | 7 | 0 | 8 | 9 | 0.42 | 0 | 1208 |
| estaistierex34 (AI) | — | 22 | 11 | 0 | 4 | 12 | 0.33 | 0 | 1202 |
| Minesames82100 (AI) | — | 20 | 11 | 0 | 2 | 10 | 0.36 | 0 | 1084 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mario-GOF24@psn | 1268▲ +52 | 117 | 92 | 1 | 20 | 8 | 2.72 | 0 | 8589 |
| envxxz@live | 1109▲ +109 | 100 | 87 | 0 | 5 | 11 | 1.72 | 1 | 6835 |
| Fight_Milk420@psn | 988▼ -96 | 53 | 50 | 0 | 36 | 10 | 1.20 | 0 | 4797 |
| MattCeloBass (AI) | — | 26 | 19 | 1 | 6 | 12 | 0.42 | 0 | 2239 |
| Gerlale53090 (AI) | — | 12 | 5 | 0 | 24 | 9 | 0.27 | 2 | 2013 |
| Lonesome (AI) | — | 20 | 11 | 0 | 8 | 12 | 0.31 | 1 | 1939 |
| AceChefful (AI) | — | 26 | 14 | 0 | 8 | 10 | 0.46 | 0 | 1784 |
| Guitsik (AI) | — | 16 | 10 | 0 | 0 | 12 | 0.25 | 2 | 1650 |
| Sliner48811 (AI) | — | 19 | 18 | 0 | 0 | 10 | 0.37 | 0 | 1545 |
| harosisonsing (AI) | — | 21 | 11 | 0 | 0 | 10 | 0.41 | 0 | 1220 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:29 | sector_1_c | Team 2 | 5 | Guitsik, Lonesome, Gerlale53090 |
| 11:42 | sector_2 | Team 2 | 5 | envxxz@live, Guitsik, Gerlale53090 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.