decode: proto 302 · 2114 stat syncs · 0 zone events · 868 soldier mappings · 6.68s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sigvatt@psn | 1119▲ +33 | 125 | 58 | 0 | 13 | 3 | 6.94 | 0 | 7806 |
| monkenutc@psn | 1016▼ -103 | 90 | 37 | 1 | 2 | 2 | 6.92 | 0 | 4903 |
| Mageral (AI) | — | 44 | 22 | 3 | 8 | 4 | 2.20 | 0 | 3637 |
| Maiseijongthe (AI) | — | 34 | 25 | 0 | 0 | 6 | 1.00 | 0 | 2736 |
| Legionana (AI) | — | 27 | 18 | 0 | 20 | 7 | 0.71 | 0 | 2622 |
| Stiller53036 (AI) | — | 27 | 14 | 0 | 4 | 6 | 0.75 | 0 | 2414 |
| SirInZeeni (AI) | — | 25 | 12 | 0 | 0 | 7 | 0.64 | 0 | 2028 |
| quicz2501 (AI) | — | 32 | 16 | 0 | 0 | 7 | 0.86 | 0 | 1804 |
| Duachoputzalo (AI) | — | 29 | 16 | 0 | 0 | 7 | 0.74 | 0 | 1745 |
| ForlyOfRocki (AI) | — | 30 | 10 | 0 | 2 | 9 | 0.64 | 0 | 1607 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gtaon50145 (AI) | — | 35 | 8 | 1 | 16 | 10 | 0.61 | 0 | 2331 |
| Gody (AI) | — | 32 | 21 | 0 | 16 | 8 | 0.71 | 0 | 2278 |
| madcool (AI) | — | 27 | 12 | 0 | 8 | 8 | 0.66 | 0 | 1927 |
| Roki38817 (AI) | — | 32 | 12 | 0 | 12 | 8 | 0.67 | 0 | 1898 |
| KILLIC (AI) | — | 22 | 11 | 0 | 22 | 8 | 0.48 | 0 | 1878 |
| ilhursanan (AI) | — | 33 | 14 | 1 | 0 | 10 | 0.61 | 0 | 1810 |
| Juntone25547 (AI) | — | 30 | 12 | 0 | 0 | 9 | 0.65 | 0 | 1550 |
| Slugmon@psn ✗ | 813▼ -34 | 29 | 15 | 0 | 0 | 3 | 2.23 | 0 | 1515 |
| Mystaluro2001 (AI) | — | 26 | 12 | 0 | 0 | 8 | 0.57 | 0 | 1220 |
| Martcz (AI) | — | 22 | 10 | 0 | 0 | 9 | 0.41 | 0 | 1074 |
| Tiadenkax25112 (AI) | — | 4 | 4 | 0 | 0 | 3 | 0.27 | 0 | 304 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:29 | sector_1 | Team 1 | 0 | |
| 10:20 | sector_2 | Team 1 | 0 | |
| 15:42 | sector_2 | Team 1 | 0 | |
| 19:07 | sector_3 | Team 1 | 0 | |
| 26:31 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.