decode: proto 302 · 3188 stat syncs · 0 zone events · 1128 soldier mappings · 10.12s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HedgehogZero | 1051▲ +27 | 115 | 65 | 3 | 29 | 12 | 1.69 | 0 | 7474 |
| TX3B4tm4N | 1317▲ +34 | 82 | 45 | 4 | 18 | 12 | 1.37 | 0 | 6133 |
| Yaremkiv@live | 1364▲ +28 | 64 | 38 | 2 | 22 | 14 | 1.10 | 0 | 5301 |
| CastBatt_32@psn | 1065▼ -74 | 59 | 41 | 0 | 0 | 9 | 1.13 | 0 | 3961 |
| Bobbyisback95@live | 1006▲ +28 | 33 | 24 | 0 | 49 | 2 | 1.94 | 0 | 3640 |
| TTsniper25 | 768▼ -126 | 61 | 26 | 0 | 0 | 12 | 0.82 | 0 | 3315 |
| Ramirez#42 | 779▼ -221 | 47 | 23 | 0 | 0 | 10 | 1.15 | 0 | 3240 |
| Smalldaddy7244@live | 1006▼ -58 | 47 | 18 | 2 | 0 | 4 | 4.27 | 0 | 3007 |
| res_inc | 1011▼ -102 | 20 | 14 | 1 | 6 | 16 | 0.22 | 0 | 1539 |
| SuperF1n (AI) | — | 12 | 5 | 0 | 0 | 14 | 0.17 | 0 | 1023 |
| BOMBOCLAAAT#5 ✗ | — | 0 | 0 | 1 | 0 | 2 | 0.00 | 0 | 530 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| boniacz37 | 1244▲ +244 | 78 | 35 | 2 | 21 | 5 | 2.69 | 0 | 5625 |
| mihichot | 1318▲ +136 | 58 | 38 | 5 | 27 | 8 | 1.45 | 0 | 5047 |
| ГрязныйДжони | 1369▲ +69 | 66 | 18 | 1 | 11 | 10 | 1.18 | 0 | 4905 |
| bskripcuk | 1226▲ +53 | 71 | 42 | 1 | 5 | 14 | 0.69 | 0 | 4314 |
| Gorthlanc | 1129▲ +111 | 64 | 25 | 2 | 15 | 14 | 0.84 | 0 | 3907 |
| is_shit_bruv_inn | 1068▲ +94 | 43 | 15 | 0 | 74 | 5 | 1.34 | 0 | 3513 |
| ProPM | 1346▲ +44 | 43 | 19 | 1 | 0 | 8 | 1.34 | 0 | 3156 |
| LoksodromKongen | 1358▼ -17 | 50 | 18 | 1 | 0 | 13 | 0.76 | 0 | 2955 |
| AS1996DOG@psn | 993▼ -26 | 40 | 15 | 2 | 0 | 11 | 0.78 | 0 | 2085 |
| Chok_Primo90@psn | 627▼ -26 | 28 | 15 | 1 | 5 | 12 | 0.45 | 0 | 1785 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1 | Team 1 | 0 | |
| 12:51 | sector_1 | Team 1 | 0 | |
| 20:47 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.