decode: proto 302 · 1965 stat syncs · 0 zone events · 742 soldier mappings · 7.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 2GirlsUnd1Panzer | 1229▲ +92 | 49 | 24 | 4 | 45 | 3 | 2.88 | 0 | 4554 |
| sadasgwe | 1178▲ +26 | 67 | 11 | 3 | 0 | 6 | 2.39 | 0 | 3575 |
| JoeSthil@live | 924▲ +100 | 54 | 40 | 1 | 9 | 7 | 1.23 | 0 | 3342 |
| thatguycalledsam | 1140▲ +140 | 50 | 30 | 0 | 36 | 4 | 1.47 | 0 | 3205 |
| Soulfury42 | 990▼ -77 | 18 | 10 | 3 | 0 | 2 | 1.50 | 0 | 3170 |
| NaokiSTI01@psn | 1212▲ +28 | 32 | 10 | 2 | 9 | 6 | 0.89 | 0 | 3024 |
| _Gabo____ | 619▲ +57 | 38 | 2 | 0 | 13 | 0 | 19.00 | 0 | 2397 |
| Sanlard | 1092▲ +90 | 40 | 14 | 0 | 21 | 6 | 1.90 | 0 | 2367 |
| Katiedid2003563@live | 827▼ -173 | 13 | 8 | 3 | 0 | 7 | 0.39 | 0 | 2025 |
| Gabian70 | 828▼ -172 | 30 | 22 | 0 | 0 | 8 | 0.47 | 0 | 1720 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ABPetrini | 1092▲ +108 | 37 | 25 | 3 | 20 | 9 | 0.67 | 0 | 3190 |
| lion-king | 669▲ +14 | 38 | 28 | 2 | 4 | 11 | 1.09 | 0 | 2975 |
| c0P3lAnD | 895▼ -70 | 34 | 23 | 1 | 0 | 11 | 0.67 | 0 | 2606 |
| Joe507@psn ✗ | 565▼ -95 | 26 | 24 | 0 | 0 | 9 | 0.41 | 0 | 2338 |
| Lion__war | 930▼ -70 | 33 | 19 | 0 | 1 | 6 | 1.14 | 0 | 2278 |
| LBE_MAMAGUEVAZO ✗ | 802▼ -114 | 31 | 20 | 0 | 1 | 6 | 0.84 | 0 | 2124 |
| SauceMyTurkey@live | 1110▲ +110 | 26 | 16 | 0 | 23 | 5 | 1.18 | 0 | 2032 |
| EchoBlue | 1108▼ -64 | 24 | 11 | 0 | 0 | 6 | 0.67 | 0 | 1336 |
| _404BAR_ ✗ | 709▼ -141 | 11 | 9 | 1 | 0 | 2 | 1.00 | 0 | 903 |
| GrimReminder07@live ✗ | 564▼ -123 | 9 | 9 | 0 | 0 | 3 | 0.56 | 0 | 600 |
| Inferin (AI) | — | 6 | 3 | 0 | 0 | 5 | 0.23 | 0 | 345 |
| Saule96251 (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.30 | 0 | 185 |
| spddd00 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.07 | 0 | 40 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:18 | sector_1_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.