decode: proto 302 · 1907 stat syncs · 732 zone events · 759 soldier mappings · 5.94s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| syjgqa4232 (AI) | — | 22 | 17 | 0 | 46 | 10 | 0.40 | 0 | 2902 |
| Kencwes@psn | 741▼ -72 | 42 | 26 | 2 | 0 | 7 | 1.17 | 0 | 2660 |
| FrostZero78@psn | 739▼ -48 | 38 | 37 | 0 | 0 | 11 | 0.86 | 0 | 2495 |
| MacalacachimbaX@live | 748▼ -48 | 38 | 37 | 0 | 0 | 13 | 0.66 | 0 | 2475 |
| Gaming (AI) | — | 20 | 15 | 0 | 30 | 11 | 0.38 | 0 | 2344 |
| joebelceebu@psn | 877▼ -115 | 33 | 28 | 2 | 1 | 7 | 0.89 | 0 | 2239 |
| angidanthonieza (AI) | — | 23 | 19 | 1 | 2 | 11 | 0.40 | 0 | 1784 |
| LordyIMCCG (AI) | — | 4 | 3 | 0 | 20 | 9 | 0.09 | 0 | 924 |
| Crust420boptenn (AI) | — | 13 | 9 | 0 | 0 | 11 | 0.23 | 0 | 845 |
| Baby46775 (AI) | — | 8 | 5 | 0 | 0 | 1 | 0.80 | 0 | 500 |
| Chikunsons92781 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GuP_HanazZ@psn | 1351▲ +86 | 157 | 91 | 2 | 1 | 3 | 7.85 | 0 | 9215 |
| its_alashoor@psn | 994▲ +85 | 85 | 70 | 3 | 17 | 5 | 3.27 | 0 | 5949 |
| C010_Chris_@psn | 1065▲ +65 | 52 | 19 | 1 | 2 | 1 | 5.78 | 0 | 2863 |
| GamerMarco2014@psn | 1098▲ +98 | 49 | 23 | 1 | 23 | 4 | 2.88 | 0 | 2802 |
| SententLut (AI) | — | 21 | 18 | 0 | 6 | 7 | 0.55 | 0 | 1494 |
| p1nstendano (AI) | — | 21 | 17 | 0 | 0 | 6 | 0.66 | 0 | 1232 |
| tut0212 (AI) | — | 15 | 11 | 0 | 10 | 4 | 0.54 | 0 | 1218 |
| SugSty (AI) | — | 18 | 16 | 0 | 0 | 4 | 0.78 | 0 | 1084 |
| bartinmpc (AI) | — | 16 | 10 | 0 | 0 | 3 | 0.73 | 0 | 840 |
| forist (AI) | — | 14 | 10 | 0 | 0 | 6 | 0.42 | 0 | 804 |
| dimashaluim (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| BoyPurenYaMr (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.