decode: proto 302 · 1912 stat syncs · 508 zone events · 745 soldier mappings · 6.0s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| facucg10 | 1492▲ +492 | 43 | 36 | 0 | 34 | 12 | 0.47 | 0 | 3774 |
| genaddi35 | 1525▲ +525 | 42 | 18 | 2 | 40 | 8 | 0.88 | 0 | 3678 |
| sam_u_san | 1479▲ +446 | 42 | 10 | 1 | 18 | 4 | 2.62 | 0 | 3555 |
| jlmat2003 ✗ | 673▼ -5 | 27 | 20 | 0 | 6 | 7 | 0.69 | 0 | 1622 |
| s_i_black | 1156▲ +156 | 15 | 2 | 1 | 8 | 4 | 0.75 | 0 | 1044 |
| SquashyArrow759@live ✗ | 761▼ -5 | 14 | 7 | 1 | 0 | 7 | 0.45 | 0 | 1020 |
| ITMONT ✗ | 828▼ -22 | 19 | 13 | 0 | 0 | 7 | 0.68 | 0 | 960 |
| ghhhost_riderrrr@psn | 584▼ -11 | 13 | 8 | 0 | 0 | 9 | 0.39 | 0 | 700 |
| Thresher401@live ✗ | 828▼ -22 | 10 | 6 | 0 | 0 | 6 | 0.38 | 0 | 530 |
| MadChrisDiv (AI) | — | 5 | 2 | 1 | 4 | 7 | 0.14 | 0 | 404 |
| rioninjanveytoo (AI) | — | 6 | 1 | 0 | 0 | 6 | 0.19 | 0 | 210 |
| Karpoper3 (AI) | — | 6 | 0 | 0 | 0 | 4 | 0.26 | 0 | 210 |
| RebornMoss@live ✗ | 512▼ -11 | 2 | 1 | 0 | 0 | 2 | 0.33 | 0 | 125 |
| Zkyros2311 (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.09 | 0 | 64 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CaptainTvrtko | 1450▲ +4 | 118 | 26 | 5 | 0 | 4 | 4.72 | 0 | 6225 |
| muskee01 | 1100▲ +5 | 73 | 22 | 2 | 33 | 7 | 2.35 | 0 | 4216 |
| MinIRay9684@live | 1336▲ +5 | 38 | 18 | 1 | 40 | 2 | 3.17 | 0 | 2346 |
| MurderRoomba | 791▼ -59 | 21 | 6 | 1 | 35 | 5 | 0.88 | 0 | 2255 |
| Reus_1135694 | 725▼ -50 | 45 | 12 | 0 | 0 | 6 | 1.22 | 0 | 2224 |
| moarrakou | 1061▼ -101 | 35 | 16 | 1 | 4 | 6 | 1.17 | 0 | 2093 |
| nomnom876 | 883▼ -116 | 33 | 4 | 1 | 0 | 5 | 2.20 | 0 | 1758 |
| PortuGuy | 600▼ -400 | 33 | 14 | 1 | 0 | 8 | 0.79 | 0 | 1562 |
| Panzerfaust333OF | 640▼ -101 | 29 | 2 | 0 | 0 | 3 | 1.61 | 0 | 1245 |
| vector239804 | 478▼ -522 | 19 | 3 | 0 | 0 | 4 | 1.19 | 0 | 680 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.