decode: proto 302 · 1879 stat syncs · 0 zone events · 695 soldier mappings · 5.3s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| cghxzz1995 | 1161▲ +26 | 88 | 60 | 0 | 40 | 6 | 3.03 | 0 | 6645 |
| genaddi35 | 1560▲ +34 | 67 | 24 | 1 | 7 | 4 | 2.48 | 0 | 4540 |
| pawelmudra97374 | 1038▲ +38 | 55 | 34 | 5 | 8 | 5 | 1.96 | 0 | 4421 |
| polmolo | 776▼ -7 | 34 | 14 | 0 | 11 | 6 | 0.85 | 0 | 2399 |
| Jefe-James | 1044▲ +5 | 24 | 14 | 0 | 12 | 1 | 2.67 | 0 | 1773 |
| whesshayen (AI) | — | 14 | 9 | 0 | 12 | 6 | 0.44 | 0 | 1613 |
| wanggeinhealon (AI) | — | 21 | 15 | 0 | 0 | 6 | 0.58 | 0 | 1273 |
| Bjallan | 916▼ -103 | 13 | 3 | 1 | 0 | 8 | 0.46 | 0 | 885 |
| REDSTEVE2@live | 585▼ -415 | 9 | 8 | 0 | 0 | 2 | 0.82 | 0 | 810 |
| oLPxy-70@psn | 566▼ -434 | 5 | 2 | 1 | 0 | 5 | 0.25 | 0 | 613 |
| Alaa3651@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| maximodractor (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| prostipnick4 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| BeecGaZO (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Jachicamlel (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Oh_MyBricks | 1345▲ +345 | 56 | 29 | 1 | 0 | 9 | 1.30 | 0 | 3150 |
| luiver003 | 1409▲ +255 | 39 | 22 | 3 | 1 | 4 | 1.62 | 0 | 3084 |
| Sombra7201@live | 1110▲ +110 | 33 | 23 | 0 | 0 | 5 | 1.22 | 0 | 1935 |
| JackBuffaloHead | 878▲ +116 | 34 | 11 | 0 | 9 | 6 | 1.00 | 0 | 1832 |
| Twizted124 | 802▲ +75 | 40 | 17 | 0 | 0 | 7 | 1.54 | 0 | 1830 |
| GoodFishNi (AI) | — | 13 | 11 | 0 | 6 | 7 | 0.35 | 0 | 1361 |
| jabbe_0009@psn ✗ | 804▼ -46 | 24 | 10 | 0 | 0 | 6 | 1.00 | 0 | 1090 |
| Ridtaak45590 (AI) | — | 6 | 5 | 0 | 6 | 6 | 0.18 | 0 | 714 |
| jeenyuminhtac (AI) | — | 7 | 2 | 2 | 0 | 8 | 0.17 | 0 | 614 |
| sajjad05iq@psn ✗ | 804▼ -46 | 13 | 4 | 0 | 0 | 5 | 0.72 | 0 | 540 |
| Last (AI) | — | 2 | 2 | 0 | 0 | 1 | 0.20 | 0 | 210 |
| kingmyhot (AI) | — | 3 | 1 | 0 | 0 | 2 | 0.25 | 0 | 124 |
| yorik025@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Adamill (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| MINTSGOD (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| mtthang (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:54 | sector_1_a | Team 1 | 0 | |
| 3:47 | sector_1_a | Team 1 | 0 | |
| 8:20 | sector_2_a | Team 1 | 0 | |
| 12:48 | sector_2_a | Team 1 | 0 | |
| 15:24 | sector_3_a | Team 1 | 0 | |
| 19:36 | sector_3_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.