decode: proto 302 · 1605 stat syncs · 0 zone events · 641 soldier mappings · 4.13s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| unwary-cairn3@psn | 1134▼ -90 | 76 | 59 | 1 | 0 | 5 | 3.17 | 0 | 5328 |
| ovoid_gym9@psn | 1028▲ +28 | 77 | 32 | 0 | 4 | 1 | 5.92 | 0 | 3633 |
| danbamagnate (AI) | — | 33 | 23 | 1 | 0 | 4 | 1.74 | 0 | 2900 |
| genio_4589@psn | 808▼ -120 | 52 | 22 | 0 | 1 | 2 | 5.20 | 0 | 2692 |
| COTTSIT (AI) | — | 20 | 16 | 0 | 6 | 5 | 0.71 | 0 | 2514 |
| senrylu (AI) | — | 20 | 14 | 0 | 6 | 4 | 0.95 | 0 | 2069 |
| XIXx123 (AI) | — | 29 | 14 | 0 | 0 | 5 | 1.07 | 0 | 2027 |
| Massir12 (AI) | — | 30 | 17 | 0 | 0 | 3 | 1.67 | 0 | 1583 |
| aistaefos (AI) | — | 19 | 8 | 0 | 0 | 2 | 1.36 | 0 | 1548 |
| Cheesefient (AI) | — | 18 | 11 | 0 | 0 | 5 | 0.75 | 0 | 1058 |
| Apolvar1 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Skate29710 (AI) | — | 24 | 10 | 0 | 8 | 7 | 0.65 | 0 | 1402 |
| MrFox1723 (AI) | — | 20 | 9 | 0 | 0 | 6 | 0.67 | 0 | 1301 |
| Damutor (AI) | — | 18 | 8 | 0 | 6 | 9 | 0.38 | 0 | 1104 |
| otka17883 (AI) | — | 21 | 9 | 0 | 2 | 4 | 0.81 | 0 | 1098 |
| Leamenor (AI) | — | 16 | 5 | 1 | 0 | 5 | 0.57 | 0 | 955 |
| HoKarpy (AI) | — | 14 | 9 | 1 | 2 | 8 | 0.32 | 0 | 914 |
| Nosakill (AI) | — | 17 | 7 | 0 | 0 | 7 | 0.41 | 0 | 898 |
| MurdofaKine (AI) | — | 14 | 6 | 0 | 2 | 7 | 0.35 | 0 | 808 |
| Sliner48811 (AI) | — | 17 | 5 | 0 | 0 | 6 | 0.55 | 0 | 795 |
| Santtaill (AI) | — | 16 | 8 | 0 | 0 | 7 | 0.39 | 0 | 760 |
| millake (AI) ✗ | — | 9 | 0 | 0 | 0 | 0 | 0.64 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:57 | h7p7x7 | Team 1 | 0 | |
| 3:36 | sector_1 | Team 1 | 0 | |
| 7:16 | sector_2 | Team 1 | 0 | |
| 9:41 | sector_2 | Team 1 | 0 | |
| 13:36 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.