machine gunDPM
BR 3·USSR·items/dpm
Caliber7.62 mm
Hit power1213.2
Damage by distance
| 10m | 100m | 300m | 400m | 600m | 1000m | 1500m |
|---|
| 1213.2 | 10.811.88 | 9.610.56 | 8.49.24 | 3.63.96 | 1.21.32 | 0.120.13 |
Bullet speed815 m/sec
Rate of fire per minute550 shots/min605 shots/min
Reload time3.6 sec3.06 sec
Reload time (partial)3 sec
Vertical recoil42.18
Horizontal recoil14.82
Recoil vertical share74 %
ADS speed30 %
Recoil control10 %
Prone recoil25 %
Magazine47
Weight10 kg
Cartridge weight21.8 grams
Firing modesfull_auto
Shots deviation4437.4
Not shown in game — engine values
Recoil amount0.06
Shot frequency (shots/sec)9.2
Sight distance0.3
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase11, 30
Deviation: movement range0.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.44
Bullet typeball
Effective distance (m)500
Hit power mult12
Bullet mass (kg)0.01
Max distance (m)2,000
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)1 hit to 233.3m · 2 hits beyond1 hit at any range
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0, 50m: 0, 100m: 0, 200m: 010m: 0, 50m: 0, 100m: 0, 200m: 0
Time to kill (with bullet flight at muzzle speed, s)10m: 0.01, 50m: 0.06, 100m: 0.12, 200m: 0.2410m: 0.01, 50m: 0.06, 100m: 0.12, 200m: 0.24
Damage per second110.4133.58
Kills per magazine47
Magazine dump (s)5.114.64
Sustained DPS (with reload)64.7680.53
SpreadBase spread is 1.2× the median of 83 MGs: 62 are tighter, 17 wider.
Roll Call dataKills2,856,361
Users51,360
Matches seen284,903
BR 2 matches1
BR 3 matches52,026
BR 4 matches21,773
BR 5 matches36,673