decode: proto 302 · 2392 stat syncs · 670 zone events · 932 soldier mappings · 9.2s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Parlayyz | 1453▲ +38 | 168 | 101 | 4 | 60 | 6 | 4.67 | 0 | 11244 |
| SmallishBuddah | 1108▲ +108 | 143 | 46 | 4 | 7 | 6 | 4.09 | 0 | 8096 |
| XxDabbingBusxX#1 | 1149▲ +23 | 71 | 36 | 0 | 33 | 5 | 3.09 | 0 | 4365 |
| StarskyHutch965@live | 805▼ -73 | 40 | 31 | 0 | 0 | 10 | 0.70 | 0 | 2495 |
| ChivalrousPigeon31 | 405▼ -66 | 30 | 10 | 0 | 0 | 7 | 0.77 | 0 | 1435 |
| AshArmy2023@live | 761▼ -69 | 22 | 19 | 0 | 0 | 4 | 0.67 | 0 | 1430 |
| patmanthewise | 954▼ -68 | 28 | 10 | 0 | 0 | 10 | 0.76 | 0 | 1345 |
| SASQUATCH_xZ@psn | 832▼ -32 | 9 | 6 | 0 | 39 | 5 | 0.35 | 0 | 1111 |
| robertbirchfield | 793▼ -207 | 15 | 9 | 0 | 20 | 7 | 0.37 | 0 | 924 |
| Cr8zykid8215@live ✗ | 400▼ -2 | 4 | 4 | 0 | 0 | 2 | 0.57 | 0 | 240 |
| o7bzew4mo | 769▼ -231 | 1 | 1 | 0 | 2 | 3 | 0.06 | 0 | 134 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Conscript_Joe | 1002▲ +110 | 58 | 30 | 6 | 0 | 2 | 4.14 | 0 | 5457 |
| Dulishglue69 | 1110▲ +126 | 64 | 56 | 0 | 31 | 14 | 0.72 | 0 | 5101 |
| Ixussss | 1370▲ +52 | 45 | 40 | 2 | 48 | 7 | 1.05 | 0 | 4895 |
| Feedderinho013@psn | 1345▲ +52 | 57 | 48 | 2 | 0 | 13 | 0.86 | 0 | 4875 |
| marshallwelch02 | 905▼ -24 | 50 | 47 | 0 | 1 | 13 | 0.60 | 0 | 3415 |
| TheLaundryBasket | 840▼ -71 | 29 | 28 | 0 | 0 | 13 | 0.56 | 0 | 1930 |
| misubud@psn | 1012▲ +12 | 12 | 4 | 3 | 12 | 8 | 0.32 | 0 | 1270 |
| XpritezX@psn ✗ | 1123▼ -33 | 15 | 10 | 0 | 0 | 7 | 0.41 | 0 | 815 |
| bigdaddyguy70@psn | 454▼ -53 | 12 | 10 | 0 | 0 | 12 | 0.17 | 0 | 700 |
| BIG_LANKY_1503 ✗ | 805▼ -57 | 3 | 2 | 0 | 0 | 4 | 0.14 | 0 | 130 |
| Alexiss (AI) | — | 1 | 1 | 0 | 0 | 4 | 0.05 | 0 | 60 |
| Kkrazes (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| TAMAPAI (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.