decode: proto 302 · 2129 stat syncs · 482 zone events · 744 soldier mappings · 6.04s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GreyTheMaus@psn | 1100▲ +100 | 165 | 62 | 7 | 0 | 3 | 11.79 | 0 | 10950 |
| JeffreyYG_19@psn | 818▼ -36 | 80 | 14 | 0 | 0 | 3 | 5.71 | 0 | 3550 |
| e4aqqs2hee (AI) | — | 22 | 12 | 0 | 10 | 5 | 0.79 | 2 | 3343 |
| zara88099 (AI) | — | 30 | 23 | 0 | 10 | 5 | 1.15 | 2 | 3229 |
| MeosterOptic (AI) | — | 21 | 17 | 0 | 0 | 4 | 1.05 | 2 | 2625 |
| kermy3 (AI) | — | 31 | 14 | 0 | 0 | 4 | 1.19 | 1 | 2430 |
| KMA0721@psn | 668▼ -61 | 41 | 6 | 0 | 0 | 1 | 5.86 | 0 | 2410 |
| airban42 (AI) | — | 27 | 9 | 0 | 0 | 5 | 1.04 | 1 | 2245 |
| ikrorecarmy (AI) | — | 24 | 13 | 0 | 0 | 4 | 1.09 | 1 | 2174 |
| Noob (AI) | — | 29 | 12 | 0 | 4 | 5 | 1.04 | 0 | 1724 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IdailaD (AI) | — | 20 | 14 | 0 | 18 | 8 | 0.50 | 1 | 2184 |
| skivishanov7 (AI) | — | 21 | 12 | 1 | 0 | 8 | 0.46 | 1 | 1585 |
| mapfatch (AI) | — | 27 | 17 | 0 | 0 | 9 | 0.53 | 0 | 1340 |
| 154sjobnx (AI) | — | 15 | 7 | 0 | 6 | 6 | 0.45 | 1 | 1324 |
| Leaw (AI) | — | 17 | 9 | 0 | 6 | 11 | 0.28 | 0 | 1134 |
| Realitath111 (AI) | — | 12 | 6 | 0 | 0 | 8 | 0.27 | 1 | 1010 |
| wenard1508 (AI) | — | 15 | 12 | 0 | 0 | 7 | 0.33 | 0 | 955 |
| V1nn19941 (AI) | — | 11 | 3 | 0 | 8 | 10 | 0.22 | 0 | 809 |
| pladow9904 (AI) | — | 14 | 8 | 0 | 0 | 8 | 0.30 | 0 | 680 |
| cachi_luke2013@psn ✗ | — | 6 | 6 | 0 | 0 | 2 | 0.60 | 0 | 405 |
| willyplayer (AI) | — | 39 | 0 | 2 | 0 | 0 | 0.83 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:51 | sector_3 | Team 1 | 3 | MeosterOptic, ikrorecarmy, airban42 |
| 8:09 | sector_2_a | Team 2 | 6 | Realitath111, skivishanov7, 154sjobnx, IdailaD |
| 15:28 | sector_2_a | Team 1 | 2 | e4aqqs2hee, zara88099 |
| 19:05 | sector_1 | Team 1 | 9 | MeosterOptic, e4aqqs2hee, kermy3, zara88099 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.