decode: proto 302 · 3025 stat syncs · 1098 zone events · 1202 soldier mappings · 14.18s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| freewilledtuna | 738▼ -14 | 104 | 68 | 0 | 0 | 10 | 2.08 | 0 | 6140 |
| KiwiHunter8283@live | 455▼ -100 | 93 | 47 | 0 | 0 | 11 | 1.82 | 1 | 5015 |
| SmoothDen13@live | 485▼ -126 | 72 | 58 | 0 | 0 | 12 | 1.11 | 0 | 4260 |
| Oo-iRokz-oO@psn | 842▼ -158 | 75 | 44 | 0 | 1 | 4 | 2.42 | 0 | 4234 |
| Kiball (AI) | — | 31 | 18 | 0 | 16 | 14 | 0.41 | 2 | 2652 |
| bombod (AI) | — | 41 | 28 | 0 | 2 | 13 | 0.59 | 1 | 2613 |
| OneSolotDraam (AI) | — | 20 | 13 | 1 | 20 | 13 | 0.30 | 0 | 2343 |
| 89wxec3gy (AI) | — | 21 | 11 | 0 | 14 | 16 | 0.26 | 1 | 2139 |
| katalinoce (AI) | — | 28 | 12 | 0 | 8 | 14 | 0.40 | 1 | 1929 |
| Noomn (AI) | — | 18 | 15 | 0 | 0 | 14 | 0.26 | 0 | 1222 |
| MrPelajar (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| molvr29 | 616▲ +136 | 202 | 25 | 4 | 0 | 0 | 101.00 | 0 | 9435 |
| TheSSProtector69 | 849▲ +164 | 156 | 20 | 1 | 7 | 3 | 9.75 | 0 | 7228 |
| sworn_solution42@psn | 944▼ -56 | 45 | 16 | 1 | 0 | 7 | 1.29 | 0 | 2755 |
| Kellipe (AI) | — | 41 | 17 | 0 | 24 | 12 | 0.54 | 0 | 2746 |
| sharoki55298 (AI) | — | 36 | 17 | 0 | 10 | 10 | 0.62 | 0 | 2072 |
| NextorMath (AI) | — | 32 | 11 | 0 | 18 | 10 | 0.47 | 0 | 1978 |
| drguyD (AI) | — | 44 | 15 | 0 | 0 | 14 | 0.56 | 0 | 1958 |
| MeosterOptic (AI) | — | 27 | 17 | 0 | 0 | 11 | 0.42 | 0 | 1384 |
| Adrioniont (AI) | — | 21 | 6 | 0 | 10 | 9 | 0.34 | 0 | 1327 |
| ScercerMaster (AI) | — | 24 | 14 | 0 | 0 | 10 | 0.37 | 0 | 1198 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:25 | sector_1_a | Team 1 | 3 | bombod |
| 16:31 | sector_2_b | Team 1 | 5 | Kiball, 89wxec3gy |
| 24:45 | sector_3_b | Team 1 | 6 | KiwiHunter8283@live, katalinoce, Kiball |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.