decode: proto 302 · 1833 stat syncs · 594 zone events · 710 soldier mappings · 6.18s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ChrisCall | 1322▲ +190 | 50 | 30 | 0 | 0 | 5 | 2.00 | 0 | 2670 |
| plucky-boredom78@psn | 1312▲ +40 | 41 | 27 | 2 | 1 | 13 | 0.58 | 0 | 2544 |
| tymawrllan55@psn | 959▼ -41 | 38 | 21 | 0 | 0 | 13 | 0.76 | 0 | 1855 |
| KoE_SirGabrik ✗ | 718▼ -30 | 20 | 15 | 0 | 18 | 4 | 1.18 | 0 | 1776 |
| airstrike_CH1@psn | 750▼ -12 | 29 | 8 | 2 | 0 | 12 | 0.56 | 0 | 1645 |
| WilldNord_Cz@psn | 799▲ +76 | 21 | 0 | 1 | 9 | 2 | 1.75 | 0 | 1430 |
| WAPER#2 ✗ | 772▼ -78 | 15 | 14 | 1 | 0 | 3 | 1.36 | 0 | 1175 |
| walijav12@psn | 923▼ -77 | 21 | 6 | 0 | 0 | 12 | 0.44 | 0 | 810 |
| bixukai-11 | 810▼ -30 | 12 | 9 | 0 | 0 | 5 | 0.60 | 0 | 685 |
| GibOnYeNan@live ✗ | 772▼ -78 | 5 | 3 | 0 | 0 | 9 | 0.16 | 0 | 290 |
| kkukpxsec (AI) | — | 6 | 0 | 0 | 0 | 7 | 0.17 | 0 | 200 |
| RoboMan (AI) | — | 3 | 0 | 0 | 0 | 4 | 0.13 | 0 | 110 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hagl#1 | 1511▲ +22 | 85 | 16 | 0 | 38 | 4 | 3.27 | 0 | 4309 |
| ZZmean | 1242▲ +36 | 66 | 12 | 0 | 41 | 5 | 2.64 | 0 | 3832 |
| MinIRay9684@live | 1282▲ +15 | 47 | 15 | 1 | 0 | 4 | 2.76 | 0 | 2661 |
| AKABAR#1 | 1426▲ +11 | 38 | 18 | 0 | 0 | 4 | 1.65 | 0 | 1930 |
| Nytya___ | 1280▲ +3 | 26 | 2 | 6 | 2 | 3 | 1.62 | 0 | 1914 |
| TommyJackH20056@psn | 630▼ -221 | 24 | 12 | 0 | 0 | 6 | 1.09 | 0 | 1380 |
| Reus_1135694 | 531▼ -60 | 29 | 5 | 0 | 0 | 7 | 0.58 | 0 | 1240 |
| SmearyNikolas96@live | 697▼ -303 | 27 | 8 | 0 | 0 | 7 | 0.96 | 0 | 1140 |
| SRWIFER3A@live | 688▼ -312 | 23 | 7 | 0 | 0 | 6 | 0.82 | 0 | 1005 |
| Oaa1962 ✗ | 428▼ -422 | 20 | 4 | 0 | 0 | 5 | 0.87 | 0 | 870 |
| OxTabeN (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 4 |
| StarLike (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.