decode: proto 302 · 2054 stat syncs · 500 zone events · 812 soldier mappings · 6.82s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vladislavb064 | 1426▲ +20 | 135 | 8 | 4 | 0 | 3 | 6.75 | 0 | 5590 |
| Gudaz | 1405▲ +14 | 96 | 33 | 1 | 30 | 9 | 2.91 | 0 | 5329 |
| 川军团团长龙文章 | 1062▲ +62 | 54 | 11 | 2 | 7 | 6 | 2.35 | 0 | 3184 |
| whiff_exe | 937▼ -63 | 70 | 20 | 0 | 0 | 8 | 2.00 | 0 | 2780 |
| TheDestiny | 975▼ -25 | 21 | 8 | 1 | 50 | 6 | 0.91 | 0 | 2581 |
| serg94#1 | 555▼ -134 | 40 | 8 | 0 | 0 | 6 | 1.82 | 0 | 1570 |
| DUE_KILLER | 714▼ -129 | 31 | 6 | 0 | 0 | 6 | 1.11 | 0 | 1240 |
| SmokeyShow95014 (AI) | — | 15 | 12 | 0 | 0 | 7 | 0.39 | 0 | 834 |
| GalixionRobal (AI) | — | 5 | 5 | 0 | 8 | 6 | 0.15 | 0 | 486 |
| drpepper4 | 649▼ -351 | 7 | 2 | 0 | 0 | 5 | 0.24 | 0 | 340 |
| 7et8stnky (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Whadz2 ✗ | 857▼ -15 | 84 | 34 | 1 | 4 | 8 | 2.10 | 0 | 4101 |
| thewhitedeath | 1010▲ +10 | 20 | 14 | 5 | 2 | 2 | 2.22 | 0 | 2790 |
| cordero-diez@psn | 1037▲ +37 | 44 | 26 | 1 | 0 | 9 | 1.33 | 0 | 2445 |
| TimmyXD (AI) | — | 19 | 3 | 2 | 20 | 13 | 0.28 | 1 | 2144 |
| THEODEN#1 | 936▲ +23 | 34 | 13 | 0 | 0 | 7 | 1.17 | 0 | 2045 |
| RemiDaVamp ✗ | 1050▼ -22 | 21 | 14 | 0 | 0 | 6 | 0.55 | 0 | 1435 |
| sunnycomeees (AI) | — | 13 | 7 | 1 | 8 | 11 | 0.21 | 0 | 1228 |
| Lazy21215 (AI) | — | 12 | 8 | 1 | 10 | 12 | 0.19 | 0 | 1144 |
| GHOSTnIPE | 932▼ -68 | 15 | 10 | 0 | 0 | 9 | 0.44 | 0 | 880 |
| ofleyay100 (AI) | — | 11 | 4 | 0 | 2 | 15 | 0.14 | 0 | 794 |
| Moneylord (AI) | — | 7 | 3 | 0 | 0 | 5 | 0.28 | 0 | 300 |
| HulkSMASH609@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Panikiku (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:57 | sector_1 | Team 2 | 1 | TimmyXD |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.