decode: proto 302 · 1914 stat syncs · 244 zone events · 766 soldier mappings · 7.93s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sokartis | 1275▲ +114 | 49 | 16 | 2 | 6 | 5 | 2.33 | 0 | 3056 |
| rudn123 | 1266▲ +266 | 51 | 15 | 1 | 13 | 3 | 2.22 | 0 | 2648 |
| esinger | 705▲ +56 | 27 | 3 | 2 | 6 | 11 | 0.60 | 0 | 2508 |
| Scol1986 | 1066▲ +77 | 31 | 4 | 0 | 18 | 8 | 0.58 | 1 | 2471 |
| zulufart18@psn | 726▼ -5 | 24 | 10 | 2 | 0 | 9 | 0.62 | 1 | 2195 |
| Hammorko@live | 907▼ -93 | 10 | 5 | 0 | 21 | 15 | 0.16 | 0 | 1192 |
| Foxtrot782052@live | 756▼ -19 | 19 | 3 | 1 | 2 | 12 | 0.28 | 0 | 943 |
| thehunterstruck@live | 830▼ -64 | 20 | 3 | 0 | 0 | 9 | 0.38 | 0 | 941 |
| FerchoMEX3544@live | 960▼ -36 | 4 | 2 | 0 | 7 | 9 | 0.08 | 1 | 854 |
| Thermcher ✗ | — | 5 | 1 | 0 | 1 | 3 | 0.50 | 0 | 300 |
| aiyu1124 (AI) | — | 3 | 0 | 0 | 0 | 11 | 0.05 | 0 | 299 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sureprized | 1173▲ +37 | 113 | 6 | 4 | 16 | 4 | 4.91 | 0 | 6981 |
| DerDeabonnierer | 1409▲ +16 | 92 | 0 | 4 | 0 | 4 | 4.18 | 0 | 5710 |
| Iamdaone2 | 1251▲ +53 | 83 | 10 | 3 | 0 | 5 | 2.96 | 0 | 4330 |
| Autist_dead | 1083▲ +83 | 47 | 8 | 5 | 1 | 3 | 2.76 | 0 | 3869 |
| 229Face_Blade_ | 1329▲ +9 | 20 | 5 | 3 | 11 | 5 | 0.87 | 0 | 3608 |
| Pistolerosa | 693▲ +5 | 30 | 3 | 5 | 0 | 5 | 0.88 | 0 | 3602 |
| disco_bandit#1 | 667▼ -42 | 31 | 9 | 0 | 0 | 9 | 0.66 | 0 | 1630 |
| RafaeloBoban | 776▼ -125 | 18 | 4 | 0 | 25 | 2 | 1.50 | 0 | 1345 |
| mechamenparasquad | 916▼ -84 | 25 | 6 | 1 | 13 | 2 | 1.79 | 0 | 1342 |
| Obi1Kenobi3359@live | 972▼ -53 | 13 | 0 | 2 | 4 | 5 | 0.45 | 0 | 1181 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:56 | sector_1_a | Team 1 | 7 | zulufart18@psn, Scol1986, FerchoMEX3544@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.