decode: proto 302 · 2171 stat syncs · 728 zone events · 788 soldier mappings · 4.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Srg9665@live | 945▼ -55 | 92 | 55 | 1 | 0 | 8 | 1.59 | 4 | 6845 |
| k82eem41 (AI) | — | 35 | 24 | 0 | 0 | 5 | 1.30 | 3 | 3290 |
| ehurtz42 (AI) | — | 38 | 20 | 0 | 4 | 6 | 1.03 | 2 | 2943 |
| noobpy (AI) | — | 32 | 16 | 1 | 6 | 5 | 1.19 | 1 | 2519 |
| utisgg (AI) | — | 38 | 16 | 0 | 2 | 6 | 1.09 | 1 | 2483 |
| GoodMinacurmao (AI) | — | 36 | 7 | 0 | 12 | 6 | 0.92 | 2 | 2448 |
| h282518819 (AI) | — | 29 | 15 | 0 | 0 | 4 | 1.16 | 2 | 2440 |
| BUGGHEADER (AI) | — | 32 | 8 | 0 | 10 | 6 | 0.82 | 1 | 2089 |
| wexriqu5r (AI) | — | 27 | 10 | 0 | 0 | 5 | 0.90 | 2 | 1715 |
| Enoot (AI) | — | 19 | 4 | 0 | 6 | 6 | 0.54 | 1 | 1309 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sanator125 (AI) | — | 48 | 23 | 0 | 14 | 9 | 1.00 | 0 | 2794 |
| wa518271 (AI) | — | 44 | 19 | 1 | 8 | 7 | 1.13 | 0 | 2609 |
| LastDick (AI) | — | 51 | 23 | 0 | 0 | 8 | 1.24 | 0 | 2505 |
| GOTORA (AI) | — | 36 | 21 | 1 | 0 | 5 | 1.16 | 0 | 2335 |
| LileChin (AI) | — | 35 | 9 | 0 | 18 | 7 | 0.83 | 0 | 2181 |
| antrinec (AI) | — | 28 | 10 | 0 | 4 | 7 | 0.72 | 0 | 1328 |
| seetpoor60 (AI) | — | 25 | 11 | 0 | 2 | 6 | 0.78 | 0 | 1322 |
| iThePia (AI) | — | 31 | 8 | 0 | 2 | 8 | 0.79 | 0 | 1304 |
| Math (AI) | — | 26 | 7 | 0 | 0 | 8 | 0.63 | 0 | 1115 |
| Allen87315 (AI) | — | 16 | 6 | 0 | 0 | 6 | 0.50 | 0 | 790 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:02 | sector_1_c | Team 1 | 7 | Srg9665@live, utisgg |
| 9:35 | h6p6x6 | Team 1 | 12 | Srg9665@live, noobpy, k82eem41, GoodMinacurmao, h282518819 |
| 12:19 | sector_3_d | Team 1 | 2 | wexriqu5r, k82eem41 |
| 15:11 | sector_4 | Team 1 | 18 | Srg9665@live, ehurtz42, BUGGHEADER, wexriqu5r, k82eem41 |
| 19:02 | sector_5 | Team 1 | 11 | Srg9665@live, ehurtz42, Enoot, GoodMinacurmao, h282518819 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.