ENLISTED ROLL CALL

every match, every player, every stat

Normandy OmerInvasion · invasion · SQUADS · standard
2026-06-11 01:35start (UTC)
19:12length
741kills
Team 1winner

decode: proto 302 · 2171 stat syncs · 728 zone events · 788 soldier mappings · 4.91s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Srg9665@live945▼ -5592551081.5946845
k82eem41 (AI)35240051.3033290
ehurtz42 (AI)38200461.0322943
noobpy (AI)32161651.1912519
utisgg (AI)38160261.0912483
GoodMinacurmao (AI)36701260.9222448
h282518819 (AI)29150041.1622440
BUGGHEADER (AI)32801060.8212089
wexriqu5r (AI)27100050.9021715
Enoot (AI)1940660.5411309

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
sanator125 (AI)482301491.0002794
wa518271 (AI)44191871.1302609
LastDick (AI)51230081.2402505
GOTORA (AI)36211051.1602335
LileChin (AI)35901870.8302181
antrinec (AI)28100470.7201328
seetpoor60 (AI)25110260.7801322
iThePia (AI)3180280.7901304
Math (AI)2670080.6301115
Allen87315 (AI)1660060.500790

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
4:02sector_1_cTeam 17Srg9665@live, utisgg
9:35h6p6x6Team 112Srg9665@live, noobpy, k82eem41, GoodMinacurmao, h282518819
12:19sector_3_dTeam 12wexriqu5r, k82eem41
15:11sector_4Team 118Srg9665@live, ehurtz42, BUGGHEADER, wexriqu5r, k82eem41
19:02sector_5Team 111Srg9665@live, ehurtz42, Enoot, GoodMinacurmao, h282518819
1–5 of 5 captures
per page

All decoded stats (284 values) — raw JSON

1–20 of 20 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathslong_range_killsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointpoints_capturedfortification_destoyedtank_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodgrenade_killsheadshotsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_medic_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_sniper_kindlauncher_killsmachine_gun_killsmelee_killsrifle_killssemiauto_killsshotgun_killssubmachine_gun_killstank_kills_by_anti_tank_kind
TOTAL136463641883489736146715365128164444175137195444272212711310136938820825826321111
Srg9665@live21684598512589925181554114427221271131036938820825826321111
k82eem41 (AI)83290961727635195243
ehurtz42 (AI)10294394853773820622202
sanator125 (AI)82794890748104830917723
wa518271 (AI)72609934339844197144191
noobpy (AI)925199973275321251331611
LastDick (AI)1125059063419512181231
utisgg (AI)92483934935738176211161
GoodMinacurmao (AI)4244890943973621626672
h282518819 (AI)324409822255281341152
GOTORA (AI)82335957231636285211
LileChin (AI)821819255428351671999
BUGGHEADER (AI)42089939439730116155811
wexriqu5r (AI)41715952530627125102
antrinec (AI)213289254398282072210
seetpoor60 (AI)713229745326251661111
Enoot (AI)61309956235719106233411
iThePia (AI)31304890339931128118
Math (AI)31115925241926881711
Allen87315 (AI)17909452327169616
1–20 of 20 players
per page

Weapon breakdown

1–25 of 272 weapon rows12311next ›
per page
Player WeaponKills
environment / unattributed2
Allen87315Mp 40 Silenced5
Allen87315Beretta M382
Allen87315Pre War Kar98K2
Allen87315Armaguera Mod 391
Allen87315Fnab 431
Allen87315Mannlicher M18951
Allen87315Mauser Gewehr 98 Warmod1
Allen87315Mg 131
Allen87315Molotov1
Allen87315Vg 21
BUGGHEADERRoss Rifle16
BUGGHEADERM1903 Springfield4
BUGGHEADERM3A1 Grease Gun2
BUGGHEADERMolotov2
BUGGHEADERTwo Inch Mortar2
BUGGHEADERM1903A1 Springfield Usmc1
BUGGHEADERM1903A3 Springfield1
BUGGHEADERM1917 Enfield1
BUGGHEADERM1 Carbine1
BUGGHEADERM1A1 Thompson1
BUGGHEADERUsa Mk21
BUGGHEADERVickers Berthier1
EnootBren Mk14
EnootSmle Mk33
1–25 of 272 weapon rows12311next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.