decode: proto 302 · 1755 stat syncs · 410 zone events · 717 soldier mappings · 4.53s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Tan | 1395▲ +48 | 39 | 25 | 0 | 0 | 6 | 1.70 | 0 | 2470 |
| Chrss ✗ | 753▼ -97 | 42 | 28 | 0 | 0 | 6 | 1.75 | 0 | 2180 |
| MrLiamMcBrien ✗ | 753▼ -97 | 22 | 12 | 4 | 2 | 9 | 0.41 | 0 | 1936 |
| Sling_Nasty | 802▲ +69 | 28 | 17 | 0 | 0 | 5 | 1.47 | 0 | 1670 |
| Derpy_Gaming | 965▼ -35 | 30 | 17 | 0 | 0 | 8 | 0.73 | 0 | 1550 |
| waytobaked420@psn | 912▼ -88 | 25 | 13 | 0 | 0 | 11 | 0.46 | 0 | 1415 |
| ieepoppy86@live ✗ | 753▼ -97 | 18 | 12 | 0 | 0 | 7 | 0.75 | 0 | 995 |
| MAGAorBust@live | 894▼ -9 | 9 | 3 | 0 | 10 | 9 | 0.24 | 0 | 818 |
| COMANDANTE#7 | 906▼ -94 | 14 | 6 | 0 | 0 | 11 | 0.29 | 0 | 665 |
| mpshlen1 (AI) | — | 8 | 4 | 0 | 0 | 12 | 0.13 | 0 | 484 |
| Jamex37074 | 903▼ -97 | 3 | 0 | 0 | 0 | 3 | 0.19 | 0 | 80 |
| idomad5007 (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.17 | 0 | 60 |
| TorPhinkeys | 714▼ -61 | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 30 |
| PapaCow ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _BBW_BubbleBuddy | 1300▲ +25 | 90 | 4 | 6 | 0 | 3 | 6.00 | 0 | 5485 |
| Parlayyz | 1480▲ +28 | 91 | 16 | 1 | 29 | 6 | 3.03 | 0 | 5102 |
| B4CKD00RH4CK3R | 1198▲ +44 | 29 | 10 | 2 | 0 | 5 | 1.45 | 0 | 3055 |
| XxDabbingBusxX#1 | 1166▲ +18 | 70 | 12 | 0 | 6 | 2 | 6.36 | 0 | 2803 |
| Geox111 | 1215▲ +57 | 41 | 3 | 1 | 4 | 1 | 6.83 | 0 | 2495 |
| samurai4eva | 616▲ +23 | 25 | 9 | 1 | 0 | 4 | 1.39 | 0 | 1850 |
| Bob#318 | 887▲ +60 | 23 | 8 | 0 | 15 | 6 | 0.74 | 0 | 1530 |
| Pancake451572@live | 821▼ -179 | 24 | 5 | 1 | 0 | 8 | 0.52 | 0 | 1480 |
| Parkerino#1 | 759▼ -241 | 18 | 10 | 0 | 0 | 7 | 0.40 | 0 | 885 |
| NotNoresFrida (AI) | — | 6 | 2 | 0 | 0 | 6 | 0.19 | 0 | 268 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.