decode: proto 302 · 2327 stat syncs · 0 zone events · 872 soldier mappings · 7.5s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Otto_carious | 1139▲ +64 | 72 | 24 | 9 | 1 | 8 | 2.18 | 0 | 6281 |
| Voevoda#2 | 1117▼ -8 | 32 | 15 | 6 | 2 | 9 | 0.80 | 0 | 4438 |
| Lord_Pato | 688▼ -1 | 48 | 12 | 0 | 4 | 13 | 0.75 | 0 | 3093 |
| Newkevkev@psn | 1134▼ -3 | 45 | 32 | 1 | 0 | 7 | 1.36 | 0 | 2938 |
| Scol1986 | 1055▼ -11 | 34 | 9 | 1 | 0 | 3 | 3.09 | 0 | 2205 |
| MrGandalf420@psn | 612▼ -89 | 16 | 10 | 0 | 0 | 14 | 0.23 | 0 | 2165 |
| M_Kalinin | 732▼ -41 | 20 | 7 | 1 | 5 | 7 | 0.57 | 0 | 1675 |
| pasha001 (AI) | — | 5 | 0 | 1 | 4 | 7 | 0.14 | 0 | 1294 |
| SpEed_SoTuRI@psn | 899▼ -89 | 12 | 4 | 0 | 0 | 7 | 0.30 | 0 | 876 |
| EbyPsovIzAzov ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Firy21311 (AI) | — | 65 | 0 | 2 | 0 | 0 | 1.02 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 229Face_Blade_ | 1402▲ +74 | 46 | 7 | 7 | 7 | 5 | 2.71 | 0 | 5244 |
| CosmosMorke@live | 640▲ +53 | 77 | 35 | 0 | 17 | 5 | 2.75 | 0 | 4127 |
| ssГалицияss | 1188▲ +188 | 59 | 10 | 4 | 11 | 7 | 1.59 | 0 | 3780 |
| Pistolerosa | 673▼ -20 | 41 | 17 | 3 | 0 | 11 | 0.60 | 0 | 3405 |
| mechamenparasquad | 1048▲ +132 | 50 | 14 | 2 | 8 | 3 | 2.50 | 0 | 3022 |
| Degust#1 | 876▲ +43 | 57 | 14 | 0 | 31 | 3 | 4.75 | 0 | 2990 |
| NAZyhacKERhitLER | 1241▲ +130 | 41 | 9 | 1 | 4 | 6 | 1.28 | 0 | 2664 |
| Ottomangungor37@psn | 809▼ -83 | 22 | 4 | 2 | 0 | 9 | 0.41 | 0 | 1370 |
| locust481888 | 877▼ -123 | 15 | 2 | 1 | 1 | 5 | 0.42 | 0 | 1254 |
| manutanger10317 (AI) | — | 12 | 5 | 0 | 0 | 10 | 0.22 | 0 | 1054 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:50 | sector_1 | Team 1 | 0 | |
| 9:36 | h7p7x7 | Team 1 | 0 | |
| 11:56 | sector_2 | Team 1 | 0 | |
| 14:51 | sector_2 | Team 1 | 0 | |
| 18:54 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.