decode: proto 302 · 2113 stat syncs · 412 zone events · 877 soldier mappings · 7.58s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DatBoiDed7288@live | 1147▲ +147 | 76 | 15 | 6 | 0 | 12 | 1.62 | 0 | 4791 |
| 1337BEEF | 1323▲ +261 | 70 | 29 | 0 | 11 | 9 | 1.06 | 0 | 3569 |
| PapaCow | 1189▲ +189 | 42 | 19 | 0 | 9 | 9 | 0.78 | 0 | 2123 |
| SGTBullcok | 1147▲ +7 | 26 | 13 | 0 | 14 | 12 | 0.38 | 0 | 1964 |
| eduardomirandaar | 962▼ -38 | 24 | 7 | 1 | 0 | 10 | 0.50 | 0 | 1647 |
| WallaceMT10 | 955▼ -45 | 30 | 6 | 0 | 0 | 10 | 0.75 | 0 | 1200 |
| HerrStoller ✗ | 1443▼ -33 | 10 | 1 | 0 | 20 | 3 | 0.59 | 0 | 906 |
| pylesmokesmids | 643▼ -40 | 17 | 6 | 0 | 0 | 8 | 0.35 | 0 | 716 |
| Neo_noron@psn ✗ | — | 8 | 0 | 1 | 0 | 2 | 1.33 | 0 | 665 |
| DapaDodan2074 (AI) | — | 11 | 4 | 0 | 0 | 11 | 0.20 | 0 | 554 |
| JukeThGamdanc (AI) | — | 9 | 2 | 0 | 0 | 10 | 0.17 | 0 | 445 |
| BiasCastle4@live | 400 | 1 | 0 | 0 | 0 | 2 | 0.17 | 0 | 91 |
| daqinruishi221 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 閃光のフラッシュ | 1144▲ +12 | 79 | 1 | 5 | 12 | 3 | 6.08 | 0 | 5492 |
| JULIAN--- | 1319▲ +2 | 94 | 3 | 5 | 3 | 12 | 0.98 | 0 | 4417 |
| The_Smart55 | 1059▲ +59 | 57 | 3 | 1 | 52 | 6 | 1.78 | 0 | 3943 |
| angry_cat121109 | 1203▲ +3 | 61 | 1 | 1 | 5 | 9 | 1.00 | 0 | 3173 |
| MatecraftBRCSGO | 1098▲ +13 | 69 | 18 | 0 | 0 | 3 | 3.29 | 0 | 3070 |
| Sir_RobinHood | 1145▲ +2 | 53 | 2 | 3 | 0 | 3 | 2.94 | 0 | 2954 |
| NClay8@live | 638▼ -109 | 30 | 0 | 2 | 0 | 4 | 1.58 | 0 | 1961 |
| CheshireCat1051@live | 990▼ -61 | 41 | 8 | 0 | 1 | 4 | 1.37 | 0 | 1775 |
| BadDecision75@live | 645▼ -355 | 21 | 1 | 0 | 0 | 3 | 1.11 | 0 | 995 |
| sunbuns124@psn | 686▼ -141 | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 135 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.