decode: proto 302 · 2470 stat syncs · 1050 zone events · 968 soldier mappings · 7.19s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Menybert@live | 572▲ +67 | 90 | 57 | 0 | 27 | 13 | 1.61 | 0 | 5610 |
| Jooshey@live | 698▼ -3 | 82 | 27 | 3 | 30 | 7 | 2.73 | 0 | 5022 |
| s0vlsid36851@live | 1121▼ -41 | 59 | 20 | 2 | 0 | 4 | 2.95 | 0 | 2980 |
| sshanro155 (AI) | — | 46 | 22 | 0 | 6 | 9 | 0.98 | 0 | 2416 |
| RavenSticky (AI) | — | 33 | 22 | 0 | 12 | 8 | 0.72 | 0 | 2264 |
| op282b8uwo (AI) | — | 42 | 15 | 0 | 0 | 9 | 0.82 | 0 | 1984 |
| Guszabulee (AI) | — | 31 | 15 | 0 | 10 | 8 | 0.66 | 0 | 1860 |
| Alite98605 (AI) | — | 39 | 16 | 0 | 0 | 9 | 0.76 | 0 | 1780 |
| TYT3Ha (AI) | — | 25 | 15 | 0 | 6 | 7 | 0.66 | 0 | 1514 |
| Worlm19045 (AI) | — | 31 | 10 | 0 | 0 | 10 | 0.62 | 0 | 1430 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Enock711@live | 1109▲ +109 | 121 | 96 | 3 | 18 | 6 | 5.26 | 1 | 9796 |
| Diego60864@live | 632▼ -75 | 82 | 31 | 3 | 0 | 3 | 8.20 | 0 | 5470 |
| Kirisher20616 (AI) | — | 35 | 25 | 0 | 14 | 10 | 0.59 | 1 | 2824 |
| sanage (AI) | — | 30 | 18 | 0 | 10 | 11 | 0.49 | 2 | 2624 |
| Gieditor (AI) | — | 26 | 18 | 0 | 14 | 12 | 0.39 | 1 | 2368 |
| Elvinlixxx (AI) | — | 16 | 14 | 0 | 16 | 10 | 0.30 | 1 | 2083 |
| patrick121 (AI) | — | 31 | 17 | 0 | 0 | 9 | 0.63 | 0 | 1960 |
| PTPandamon (AI) | — | 25 | 19 | 0 | 10 | 10 | 0.45 | 0 | 1939 |
| bAlylo (AI) | — | 27 | 22 | 0 | 4 | 11 | 0.44 | 0 | 1758 |
| FILL41188 (AI) | — | 29 | 20 | 0 | 0 | 11 | 0.53 | 0 | 1735 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:25 | sector_1 | Team 2 | 4 | sanage, Elvinlixxx |
| 16:45 | sector_2_b | Team 2 | 7 | Enock711@live, Kirisher20616, sanage, Gieditor |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.