decode: proto 302 · 1753 stat syncs · 0 zone events · 695 soldier mappings · 5.1s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SamKwong | 1378▲ +37 | 131 | 57 | 2 | 2 | 5 | 5.46 | 0 | 8663 |
| Casius_92 | 1214▲ +31 | 68 | 48 | 0 | 10 | 1 | 7.56 | 0 | 4588 |
| CaptRamen | 970▲ +22 | 64 | 40 | 1 | 9 | 5 | 2.46 | 0 | 4205 |
| slyz224 (AI) | — | 16 | 6 | 0 | 4 | 5 | 0.55 | 0 | 2021 |
| Hoonigan#2 | 596▼ -129 | 28 | 10 | 1 | 0 | 3 | 1.87 | 0 | 1808 |
| wittlernaqing (AI) | — | 22 | 9 | 1 | 0 | 5 | 0.73 | 0 | 1551 |
| ViriFronD (AI) | — | 13 | 9 | 0 | 0 | 6 | 0.38 | 0 | 1395 |
| Barmon99697 (AI) | — | 19 | 10 | 0 | 0 | 6 | 0.49 | 0 | 1386 |
| morten1945 (AI) | — | 10 | 1 | 0 | 10 | 6 | 0.29 | 0 | 907 |
| xentia124 (AI) | — | 13 | 6 | 0 | 0 | 6 | 0.48 | 0 | 803 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SheogorathI | 1416▼ -29 | 49 | 14 | 1 | 0 | 1 | 16.33 | 0 | 2881 |
| KAB00M | 923▼ -27 | 48 | 19 | 0 | 23 | 6 | 1.45 | 0 | 2792 |
| BaxterFax@live | 1240▼ -38 | 50 | 31 | 0 | 5 | 6 | 1.16 | 0 | 2614 |
| amelivan420 (AI) | — | 21 | 12 | 0 | 6 | 7 | 0.51 | 0 | 1354 |
| hellion (AI) | — | 20 | 7 | 0 | 0 | 7 | 0.48 | 0 | 924 |
| GoLeBla96880 (AI) | — | 14 | 10 | 0 | 0 | 6 | 0.38 | 0 | 834 |
| John68952 (AI) | — | 13 | 7 | 0 | 0 | 9 | 0.25 | 0 | 660 |
| CHINAMA (AI) | — | 12 | 6 | 0 | 0 | 9 | 0.24 | 0 | 660 |
| ziillaivis (AI) | — | 11 | 8 | 0 | 0 | 8 | 0.22 | 0 | 642 |
| AlanMadBill (AI) | — | 10 | 6 | 0 | 0 | 7 | 0.26 | 0 | 527 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1 | Team 1 | 0 | |
| 5:52 | sector_1 | Team 1 | 0 | |
| 8:12 | sector_2 | Team 1 | 0 | |
| 10:19 | sector_2 | Team 1 | 0 | |
| 13:09 | sector_3 | Team 1 | 0 | |
| 15:02 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.