decode: proto 302 · 2303 stat syncs · 532 zone events · 874 soldier mappings · 7.16s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 呆唯被佳树绕侧无法战胜 | 1152▲ +152 | 92 | 27 | 8 | 23 | 11 | 1.64 | 0 | 6128 |
| Art_ofWar | 1377▲ +70 | 101 | 27 | 2 | 22 | 6 | 2.97 | 0 | 5036 |
| Salïty | 1141▲ +122 | 71 | 19 | 2 | 12 | 5 | 2.96 | 0 | 4171 |
| cripplesmurf | 1456▲ +61 | 41 | 13 | 4 | 0 | 4 | 3.15 | 0 | 3985 |
| mateotisch | 1434▲ +37 | 49 | 35 | 3 | 13 | 9 | 1.23 | 0 | 3837 |
| Acramy | 956▲ +8 | 41 | 16 | 0 | 18 | 10 | 1.00 | 0 | 2218 |
| Soy-jose1@psn | 560▼ -46 | 24 | 14 | 0 | 13 | 7 | 0.67 | 0 | 1934 |
| Nightshade-Fox@psn | 795▼ -51 | 28 | 12 | 1 | 0 | 6 | 0.97 | 0 | 1564 |
| CCo1-6Boris | 917▼ -83 | 33 | 11 | 0 | 0 | 9 | 0.72 | 0 | 1540 |
| janiks3 (AI) | — | 5 | 3 | 0 | 6 | 7 | 0.13 | 0 | 462 |
| GetJeefedOn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Colt-1109@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Korean_Godnim | 1277▲ +104 | 55 | 29 | 4 | 17 | 12 | 0.77 | 1 | 4797 |
| a646464 | 866▲ +56 | 77 | 38 | 4 | 0 | 11 | 1.75 | 0 | 4296 |
| ts_compliewihTOS@psn | 1356▼ -41 | 44 | 36 | 1 | 0 | 14 | 0.60 | 0 | 3372 |
| SCRB1GR3D98@live | 1061▼ -9 | 33 | 24 | 3 | 2 | 6 | 0.97 | 0 | 3075 |
| BloodDrunk#1 | 1109▼ -43 | 39 | 21 | 0 | 0 | 7 | 1.18 | 0 | 1940 |
| PIER420 | 484▼ -51 | 33 | 11 | 0 | 0 | 7 | 1.00 | 0 | 1609 |
| James_beagle2020@psn | 678▼ -100 | 22 | 13 | 0 | 0 | 12 | 0.35 | 0 | 1216 |
| Stubacca16@live | 846▼ -154 | 16 | 6 | 1 | 0 | 13 | 0.27 | 0 | 1080 |
| Beans4209232@live | 784▼ -97 | 12 | 9 | 0 | 0 | 8 | 0.32 | 1 | 980 |
| opie-r@psn | 566▼ -26 | 18 | 10 | 0 | 0 | 9 | 0.38 | 0 | 910 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:20 | sector_1 | Team 2 | 5 | Beans4209232@live, Korean_Godnim |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.