decode: proto 302 · 2060 stat syncs · 0 zone events · 796 soldier mappings · 6.35s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kvazixs | 1180▲ +180 | 97 | 61 | 0 | 0 | 5 | 3.13 | 0 | 5652 |
| basist04 | 660▼ -51 | 56 | 37 | 1 | 0 | 6 | 1.44 | 0 | 3490 |
| пыль | 1012▲ +39 | 52 | 31 | 0 | 11 | 4 | 2.36 | 0 | 3057 |
| sapaydining123 (AI) | — | 22 | 15 | 0 | 18 | 7 | 0.61 | 0 | 2206 |
| Dimon5235 | 427▼ -47 | 40 | 27 | 0 | 0 | 11 | 1.00 | 0 | 2130 |
| Jokercom1 (AI) | — | 31 | 21 | 0 | 8 | 5 | 1.29 | 0 | 1908 |
| sisarnes (AI) | — | 16 | 7 | 0 | 16 | 7 | 0.38 | 0 | 1632 |
| xXLTyxxx (AI) | — | 17 | 11 | 0 | 14 | 5 | 0.59 | 0 | 1454 |
| sebabarlin (AI) | — | 18 | 11 | 0 | 8 | 6 | 0.60 | 0 | 1340 |
| chengnow122 (AI) | — | 14 | 7 | 0 | 2 | 8 | 0.34 | 0 | 812 |
| daniel17084 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Dogilian (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mountaindew854@live | 1132▲ +132 | 131 | 87 | 4 | 26 | 9 | 2.57 | 0 | 10114 |
| Юриквкаске | 982▼ -68 | 39 | 30 | 1 | 0 | 7 | 1.50 | 0 | 3307 |
| sockizguit (AI) | — | 22 | 19 | 0 | 22 | 7 | 0.59 | 0 | 3098 |
| KillyBon (AI) | — | 29 | 18 | 0 | 0 | 7 | 0.76 | 0 | 2157 |
| Prekyal (AI) | — | 20 | 16 | 0 | 2 | 7 | 0.49 | 0 | 1454 |
| niceaf (AI) | — | 18 | 11 | 0 | 0 | 6 | 0.50 | 0 | 1420 |
| Notwei (AI) | — | 20 | 15 | 0 | 0 | 7 | 0.56 | 0 | 1388 |
| tiestichigo (AI) | — | 13 | 10 | 0 | 2 | 7 | 0.33 | 0 | 1355 |
| Daomiera (AI) | — | 21 | 11 | 0 | 0 | 7 | 0.57 | 0 | 1305 |
| Livecomen (AI) | — | 16 | 6 | 0 | 0 | 7 | 0.44 | 0 | 1065 |
| Ge_Nre ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| laidbunny1 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| lalaytop2000 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:25 | sector_1 | Team 2 | 0 | |
| 12:33 | sector_2 | Team 2 | 0 | |
| 14:34 | sector_2 | Team 2 | 0 | |
| 17:00 | sector_3 | Team 2 | 0 | |
| 20:19 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.