ENLISTED ROLL CALL

every match, every player, every stat

Normandy BeachInvasion (counter) · invasion · SQUADS · standard
2026-06-11 03:15start (UTC)
24:05length
824kills
Team 1winner

decode: proto 302 · 2383 stat syncs · 912 zone events · 856 soldier mappings · 6.01s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
GrizzlyyMkV@live1076▲ +761453324045.1807560
Dnight (AI)57260452.1903174
GodzillaIV@live723▼ -277601002120.0002918
luisio51607 (AI)51250051.8902644
Kapzillar12 (AI)40170051.2502224
CheedKier81957 (AI)47160271.0702184
Progo22980 (AI)39160661.1502058
CaptainBely (AI)35200031.8401734
KeinTheShere (AI)29150251.0401652
kingjuno666 (AI)3180070.7801414

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
bobbakoser (AI)1814132110.3223379
Sliner48811 (AI)31241690.6523070
fabinas (AI)2614134140.3612789
Tanov15437 (AI)302208100.6012444
kingbing (AI)281400100.5422354
FlocpaVoltCac (AI)23130680.5622229
Paul12 (AI)302304100.5502124
BlionBall (AI)231500110.3822105
Lere (AI)291702100.5112004
1Mecha (AI)20120080.4801335

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:51sector_1Team 214FlocpaVoltCac, Sliner48811, kingbing, Lere, BlionBall, bobbakoser
7:09sector_2_bTeam 21fabinas
9:40sector_3Team 210FlocpaVoltCac, Sliner48811, kingbing, Tanov15437, BlionBall, bobbakoser
1–3 of 3 captures
per page

All decoded stats (284 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointlong_range_killspoints_capturedbest_possessed_infantry_killstreak_10tank_killsbest_killstreak_machine_gunengineer_ammo_box_usagefortification_builtheadshotsinfantry_bomb_killsmachine_gun_killsbest_killstreak_grenadebest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodfortification_destoyedgrenade_killsinfantry_mine_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_rifle_kindkills_by_sniper_kindkills_using_aircraftlauncher_killsmelee_killsrifle_killssemiauto_killssubmachine_gun_killstank_kills_by_anti_tank_kind
TOTAL14751395240391598161637894651496865168186881345100312234411211186171111417971894385223821189172
GrizzlyyMkV@live12756013215728514512641515335912961022610811617114179718945219172
bobbakoser (AI)1337910953571118101116161421
Dnight (AI)15317412696266572252262
Sliner48811 (AI)2307011565481031229332421
GodzillaIV@live429181378223260601101614213841838223818
fabinas (AI)4278910473721426151417171411
luisio51607 (AI)132644128062765026525
Tanov15437 (AI)6244411413501030131044221
kingbing (AI)723541100452102816101422
FlocpaVoltCac (AI)222291157241823118331321
Kapzillar12 (AI)182224127312326402151711
CheedKier81957 (AI)122184123844484613711161
Paul12 (AI)321241140255113012102223
BlionBall (AI)921051085261122310111522
Progo22980 (AI)11205812264347381963316
Lere (AI)2200411052571129910111721
CaptainBely (AI)31734130812194352132021
KeinTheShere (AI)81652129862862915511521
kingjuno666 (AI)8141412242408311478
1Mecha (AI)7133511982428201081211
1–20 of 20 players
per page

Weapon breakdown

1–25 of 241 weapon rows12310next ›
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Player WeaponKills
environment / unattributed5
1MechaGewehr 33 405
1MechaMannlicher M18953
1MechaCarcano M91 With Scope Mount2
1MechaMp 30082
1MechaVg 22
1MechaArtillery1
1MechaArmaguera Mod 391
1MechaCarcano M411
1MechaErma Emp1
1MechaMas 36 With Bayonet1
1MechaMolotov1
1MechaPre War Kar98K1
BlionBallArmaguera Mod 393
BlionBallGewehr 33 402
BlionBallGranatwerfer 362
BlionBallMas 36 With Bayonet2
BlionBallMg 132
BlionBallPpsh 41 Obrez Ger2
BlionBallCarcano M411
BlionBallErma Emp1
BlionBallFnab 431
BlionBallKar98K Kriegsmodell1
BlionBallMannlicher M18951
BlionBallMauser Gewehr 98 Warmod1
1–25 of 241 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.