decode: proto 302 · 3204 stat syncs · 0 zone events · 1171 soldier mappings · 11.87s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| cpt_Hamaguri | 1240▲ +240 | 154 | 29 | 9 | 3 | 6 | 5.92 | 0 | 10220 |
| werhmarch1939 | 1343▲ +132 | 132 | 23 | 2 | 24 | 10 | 2.10 | 0 | 7050 |
| Heyael_@psn | 1405▲ +120 | 94 | 8 | 5 | 7 | 11 | 1.88 | 0 | 5794 |
| killhound28 | 1228▲ +228 | 42 | 30 | 1 | 40 | 6 | 1.50 | 0 | 4226 |
| andresbera1010@psn | 1087▲ +87 | 64 | 25 | 0 | 0 | 8 | 1.14 | 0 | 3480 |
| Hanimaru | 1182▲ +58 | 43 | 17 | 0 | 20 | 7 | 1.00 | 0 | 2552 |
| KAN2512 | 489▼ -20 | 50 | 5 | 0 | 0 | 9 | 0.93 | 0 | 1880 |
| BIGFOOT7310@live | 804▼ -27 | 23 | 7 | 0 | 3 | 13 | 0.31 | 0 | 1480 |
| amadispatton96@live | 1018▼ -33 | 25 | 8 | 0 | 3 | 11 | 0.45 | 0 | 1297 |
| wacoot63711 (AI) | — | 6 | 4 | 0 | 0 | 6 | 0.21 | 0 | 680 |
| Orange379 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| anuarbek22 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Tiagoo (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Javito_Menendez | 1027▲ +15 | 55 | 28 | 1 | 43 | 15 | 0.77 | 0 | 5265 |
| tibicoo | 910▼ -90 | 75 | 37 | 4 | 0 | 12 | 1.92 | 0 | 5220 |
| Dad54321 | 1676▲ +11 | 91 | 36 | 1 | 5 | 19 | 0.69 | 0 | 5181 |
| Elwazaaa | 1090▼ -1 | 54 | 19 | 4 | 11 | 8 | 1.50 | 0 | 4574 |
| bremyarck | 905▼ -76 | 56 | 18 | 0 | 0 | 4 | 3.73 | 0 | 3286 |
| Dubkito | 931▲ +9 | 46 | 20 | 0 | 25 | 9 | 0.94 | 0 | 2954 |
| -HDP-Ramon- | 950▼ -24 | 31 | 7 | 3 | 19 | 9 | 0.82 | 0 | 2480 |
| pandacoolex@psn ✗ | 780▼ -110 | 27 | 17 | 0 | 1 | 9 | 0.53 | 0 | 1752 |
| Mottperhill (AI) | — | 11 | 2 | 0 | 12 | 19 | 0.10 | 0 | 1158 |
| buhoy5 ✗ | 895▼ -142 | 14 | 5 | 1 | 11 | 5 | 0.61 | 0 | 1134 |
| Granding (AI) | — | 9 | 3 | 0 | 0 | 9 | 0.17 | 0 | 400 |
| Wari2 ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.17 | 0 | 30 |
| Game65061 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 30 |
| Cacochimon (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| zqf8t9f1mj (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:55 | sector_1 | Team 2 | 0 | |
| 9:05 | sector_1 | Team 2 | 0 | |
| 16:17 | sector_2 | Team 2 | 0 | |
| 22:35 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.