decode: proto 302 · 2853 stat syncs · 0 zone events · 1108 soldier mappings · 8.76s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TennenBaum | 1351▲ +51 | 184 | 119 | 8 | 52 | 12 | 2.63 | 0 | 15377 |
| geodesic-thesis8@psn | 1218▼ -20 | 65 | 32 | 4 | 1 | 6 | 1.76 | 0 | 5024 |
| Estrad1890 ✗ | 654▼ -196 | 58 | 43 | 0 | 0 | 13 | 0.72 | 0 | 3823 |
| Santi15158@live | 462▼ -77 | 53 | 29 | 1 | 0 | 13 | 0.98 | 0 | 3772 |
| _sjss1 | 1038▲ +67 | 51 | 22 | 0 | 23 | 2 | 8.50 | 0 | 3421 |
| jmcmullen827@psn | 463▼ -43 | 55 | 35 | 0 | 0 | 17 | 1.08 | 0 | 3108 |
| G0ffyG033R97@live | 786▼ -3 | 48 | 17 | 0 | 12 | 6 | 1.45 | 0 | 3068 |
| Bulldog2483@psn | 855▼ -145 | 40 | 21 | 1 | 0 | 5 | 2.00 | 0 | 2373 |
| jessechz176 | 764▼ -133 | 9 | 3 | 2 | 18 | 9 | 0.18 | 0 | 1768 |
| Geonister060 (AI) | — | 9 | 3 | 0 | 4 | 11 | 0.15 | 0 | 791 |
| Hy4406@live ✗ | 400▼ -92 | 13 | 6 | 0 | 0 | 5 | 0.59 | 0 | 600 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| assasinator123@live | 1456▲ +75 | 82 | 34 | 5 | 43 | 11 | 1.32 | 0 | 6395 |
| PwnedMade | 1087▲ +28 | 75 | 45 | 1 | 0 | 10 | 1.06 | 0 | 4130 |
| angel6y | 1093▲ +93 | 53 | 21 | 1 | 19 | 12 | 0.90 | 0 | 3299 |
| psychopathfun@psn | 1081▲ +20 | 56 | 18 | 3 | 0 | 12 | 0.68 | 0 | 3250 |
| DownPainter181@live | 1250▼ -8 | 61 | 36 | 1 | 0 | 13 | 1.05 | 0 | 3190 |
| canadiancarp604 | 1096▲ +13 | 62 | 20 | 0 | 6 | 10 | 1.29 | 0 | 2838 |
| Aelar2021@psn | 614▼ -23 | 41 | 19 | 0 | 24 | 15 | 0.44 | 0 | 2758 |
| Blanquito1 | 763▲ +50 | 22 | 0 | 1 | 34 | 6 | 1.05 | 0 | 2606 |
| Cazador888s | 895▼ -105 | 11 | 8 | 0 | 0 | 11 | 0.24 | 0 | 785 |
| ryolti ✗ | 878▼ -28 | 6 | 3 | 1 | 0 | 2 | 0.67 | 0 | 585 |
| poulio41079 (AI) | — | 8 | 3 | 0 | 4 | 8 | 0.18 | 0 | 472 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:24 | sector_1 | Team 1 | 0 | |
| 15:10 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.