decode: proto 302 · 2013 stat syncs · 0 zone events · 855 soldier mappings · 16.02s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alex777721372@live | 999▲ +40 | 122 | 75 | 4 | 0 | 5 | 3.39 | 0 | 8555 |
| Deep4861@live | 475▼ -41 | 76 | 60 | 0 | 3 | 8 | 1.73 | 0 | 5400 |
| Isa61147 (AI) | — | 32 | 22 | 0 | 20 | 9 | 0.67 | 0 | 3471 |
| Atrankne29939 (AI) | — | 36 | 25 | 0 | 0 | 8 | 0.75 | 0 | 3013 |
| Danyoyblood (AI) | — | 34 | 28 | 0 | 0 | 4 | 1.70 | 0 | 2303 |
| Dextsta82065 (AI) | — | 30 | 18 | 0 | 16 | 9 | 0.57 | 0 | 2221 |
| Dadominho87120 (AI) | — | 25 | 15 | 0 | 0 | 7 | 0.66 | 0 | 1918 |
| fromperantash (AI) | — | 18 | 10 | 0 | 6 | 5 | 0.62 | 0 | 1432 |
| Gu79718 (AI) | — | 21 | 12 | 0 | 0 | 6 | 0.68 | 0 | 1173 |
| PainetoVTom (AI) | — | 11 | 4 | 0 | 12 | 2 | 0.79 | 0 | 934 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| edgeis (AI) | — | 60 | 30 | 1 | 0 | 6 | 1.76 | 0 | 3180 |
| ivilok (AI) | — | 38 | 21 | 0 | 14 | 7 | 1.00 | 0 | 2514 |
| barkinggecko414@live | 935▼ -44 | 42 | 14 | 3 | 0 | 7 | 1.62 | 0 | 2485 |
| Fishin70692 (AI) | — | 31 | 22 | 0 | 20 | 9 | 0.55 | 0 | 2354 |
| dreamden (AI) | — | 32 | 24 | 0 | 10 | 10 | 0.58 | 0 | 2178 |
| NotEasley18890 (AI) | — | 38 | 21 | 0 | 0 | 9 | 0.79 | 0 | 1994 |
| UnderQuen9 (AI) | — | 32 | 19 | 1 | 0 | 9 | 0.64 | 0 | 1784 |
| BunnyLock61972 (AI) | — | 29 | 10 | 0 | 6 | 7 | 0.74 | 0 | 1606 |
| GarrySnoopy (AI) | — | 23 | 9 | 1 | 0 | 8 | 0.53 | 0 | 1130 |
| FlocpaVoltCac (AI) | — | 12 | 7 | 0 | 4 | 6 | 0.34 | 0 | 768 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:02 | sector_1 | Team 1 | 0 | |
| 8:13 | sector_1 | Team 1 | 0 | |
| 11:13 | sector_2 | Team 1 | 0 | |
| 20:29 | sector_2 | Team 1 | 0 | |
| 23:28 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.