decode: proto 302 · 3332 stat syncs · 984 zone events · 1053 soldier mappings · 4.14s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BOMBASTA | 1158▲ +93 | 179 | 65 | 3 | 14 | 10 | 3.09 | 1 | 9848 |
| SamWQH | 975▲ +19 | 146 | 57 | 1 | 1 | 9 | 4.87 | 1 | 8199 |
| bakydgh (AI) | — | 37 | 17 | 1 | 28 | 9 | 0.76 | 0 | 3814 |
| Magista70961 (AI) | — | 45 | 16 | 0 | 0 | 9 | 0.96 | 0 | 3275 |
| larancarenger (AI) | — | 28 | 15 | 0 | 0 | 9 | 0.54 | 1 | 3100 |
| SosedLongBRA (AI) | — | 20 | 7 | 0 | 20 | 8 | 0.43 | 1 | 2939 |
| lenik9011 (AI) | — | 28 | 10 | 0 | 8 | 8 | 0.60 | 0 | 2824 |
| mtc8869gh (AI) | — | 25 | 5 | 0 | 0 | 8 | 0.61 | 1 | 2650 |
| UnderQuen9 (AI) | — | 18 | 11 | 0 | 0 | 8 | 0.44 | 0 | 2585 |
| GhostKamp (AI) | — | 24 | 6 | 0 | 0 | 9 | 0.46 | 0 | 2270 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| black_dani | 1166▲ +166 | 148 | 54 | 3 | 24 | 11 | 2.69 | 0 | 8224 |
| asd16078243 (AI) | — | 36 | 18 | 2 | 0 | 8 | 0.80 | 1 | 3370 |
| limodi_211@psn ✗ | 715▼ -135 | 67 | 25 | 1 | 2 | 9 | 1.22 | 0 | 3208 |
| mistermarcu (AI) | — | 39 | 28 | 0 | 8 | 12 | 0.59 | 0 | 3154 |
| DewKaron (AI) | — | 23 | 14 | 0 | 8 | 11 | 0.39 | 0 | 2253 |
| fablessbean (AI) | — | 27 | 15 | 0 | 0 | 10 | 0.49 | 1 | 2215 |
| Stimelii27277 (AI) | — | 19 | 6 | 0 | 28 | 8 | 0.42 | 1 | 2204 |
| maximicientict (AI) | — | 29 | 18 | 1 | 0 | 9 | 0.54 | 0 | 2180 |
| natthank (AI) | — | 31 | 13 | 0 | 0 | 11 | 0.46 | 0 | 1953 |
| poptaccov (AI) | — | 26 | 14 | 0 | 12 | 8 | 0.49 | 0 | 1684 |
| Grandogi89673 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| LippleGaulus (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:56 | sector_3 | Team 1 | 24 | SamWQH, BOMBASTA, larancarenger, mtc8869gh, SosedLongBRA |
| 7:05 | sector_4_a | Team 2 | 12 | Stimelii27277, fablessbean, asd16078243 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.