decode: proto 302 · 2928 stat syncs · 1112 zone events · 1105 soldier mappings · 3.67s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GlobularFir971@live | 1033▲ +19 | 153 | 81 | 0 | 14 | 8 | 5.10 | 0 | 7407 |
| utisgg (AI) | — | 60 | 38 | 0 | 12 | 8 | 1.33 | 0 | 3679 |
| TomissimiKing (AI) | — | 75 | 24 | 0 | 4 | 8 | 1.56 | 0 | 3543 |
| x32xzsmzcw (AI) | — | 59 | 20 | 0 | 26 | 9 | 1.04 | 0 | 3388 |
| incticalil221 (AI) | — | 59 | 12 | 0 | 12 | 10 | 1.18 | 0 | 3004 |
| oronz7 (AI) | — | 39 | 22 | 0 | 18 | 7 | 0.97 | 0 | 2536 |
| gtgud4191 (AI) | — | 53 | 23 | 0 | 4 | 8 | 1.36 | 0 | 2504 |
| PoitatorVictor (AI) | — | 48 | 16 | 1 | 4 | 8 | 1.12 | 0 | 2300 |
| Cakemboy19125 (AI) | — | 35 | 18 | 0 | 0 | 8 | 0.73 | 0 | 1855 |
| stabthance (AI) | — | 31 | 18 | 1 | 0 | 7 | 0.89 | 0 | 1845 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JokingAgate873@live | 735▼ -31 | 68 | 49 | 2 | 6 | 4 | 2.62 | 1 | 5425 |
| abrancer8700 (AI) | — | 50 | 32 | 0 | 22 | 11 | 0.82 | 2 | 4054 |
| a1339316985 (AI) | — | 60 | 33 | 0 | 12 | 13 | 0.88 | 1 | 3893 |
| Nathi132 (AI) | — | 37 | 26 | 1 | 16 | 11 | 0.60 | 2 | 3544 |
| mjrbis380 (AI) | — | 44 | 29 | 0 | 0 | 10 | 0.76 | 2 | 3266 |
| creedmax01 (AI) | — | 35 | 13 | 0 | 36 | 14 | 0.44 | 1 | 3209 |
| S8GJmoke (AI) | — | 47 | 28 | 1 | 0 | 12 | 0.70 | 1 | 3145 |
| Sprunch5807 (AI) | — | 37 | 17 | 0 | 0 | 12 | 0.52 | 1 | 2424 |
| Zomorpe36127 (AI) | — | 31 | 22 | 0 | 4 | 14 | 0.36 | 1 | 2368 |
| TSCLitHaLe (AI) | — | 21 | 14 | 0 | 12 | 9 | 0.45 | 0 | 1664 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:56 | sector_1_a | Team 2 | 11 | JokingAgate873@live, creedmax01, Nathi132, Sprunch5807, abrancer8700 |
| 10:16 | sector_2_a | Team 2 | 7 | mjrbis380, Nathi132, abrancer8700, a1339316985 |
| 23:26 | sector_3_b | Team 2 | 3 | mjrbis380, S8GJmoke, Zomorpe36127 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.