decode: proto 302 · 1950 stat syncs · 688 zone events · 768 soldier mappings · 2.62s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| THEGODFATHER700@live | 1242▲ +34 | 80 | 13 | 4 | 24 | 3 | 7.27 | 0 | 5563 |
| Whubxeyy@live | 1017▲ +41 | 123 | 12 | 0 | 0 | 2 | 15.38 | 0 | 5410 |
| MMKIRITO312@live | 1011▲ +11 | 80 | 14 | 0 | 0 | 3 | 3.08 | 0 | 3310 |
| Cznrick (AI) | — | 21 | 9 | 0 | 16 | 4 | 0.95 | 0 | 1832 |
| EdennossKeer (AI) | — | 28 | 8 | 0 | 10 | 5 | 0.97 | 0 | 1659 |
| mainsenpang10 (AI) | — | 37 | 11 | 0 | 0 | 5 | 1.37 | 0 | 1634 |
| NeoHeas4 (AI) | — | 33 | 7 | 0 | 8 | 6 | 0.82 | 0 | 1574 |
| iLakeShadow21 (AI) | — | 30 | 4 | 1 | 0 | 6 | 0.88 | 0 | 1360 |
| mtthang (AI) | — | 23 | 6 | 0 | 0 | 4 | 1.15 | 0 | 970 |
| miar27102 (AI) | — | 14 | 2 | 0 | 0 | 5 | 0.56 | 0 | 620 |
| Xzor85194 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nickhugus (AI) | — | 35 | 30 | 0 | 6 | 9 | 0.74 | 1 | 2869 |
| kutch9236 (AI) | — | 20 | 15 | 0 | 28 | 9 | 0.44 | 1 | 2534 |
| tamilius24112by (AI) | — | 31 | 21 | 1 | 6 | 10 | 0.49 | 1 | 2504 |
| Nightrider29313@live | 910▼ -90 | 24 | 20 | 0 | 0 | 4 | 1.50 | 1 | 1930 |
| SashuTuXakon (AI) | — | 27 | 14 | 0 | 12 | 9 | 0.51 | 0 | 1889 |
| laklis (AI) | — | 22 | 10 | 1 | 0 | 11 | 0.34 | 1 | 1860 |
| JaceDillon@live ✗ | 942▼ -53 | 26 | 18 | 0 | 0 | 4 | 1.62 | 0 | 1390 |
| Lauracz (AI) | — | 20 | 15 | 0 | 0 | 9 | 0.45 | 0 | 1245 |
| Marker20547 (AI) | — | 20 | 8 | 0 | 0 | 11 | 0.32 | 0 | 890 |
| jmj7rfebo (AI) | — | 16 | 9 | 0 | 0 | 11 | 0.27 | 0 | 870 |
| Maxintenrose (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:10 | sector_1_b | Team 2 | 13 | Nightrider29313@live, laklis, tamilius24112by, nickhugus, kutch9236 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.